local gametypes = { ["dm"] = true, ["dom"] = true, ["sd"] = true, ["war"] = true, ["conf"] = true, ["vlobby"] = true, ["koth"] = true, ["sab"] = true, ["ctf"] = true, ["dd"] = true, ["hp"] = true, ["gun"] = true, } local func = LUI.mp_hud.Scoreboard.DetermineIfSingleTeamGameType LUI.mp_hud.Scoreboard.DetermineIfSingleTeamGameType = function() local gametype = Engine.GetDvarString("ui_gametype") if (gametypes[gametype]) then return func() end return Game.GetPlayerTeam() == Teams.free end