#include #include "loader/component_loader.hpp" #include "game/game.hpp" #include namespace security { namespace { void set_cached_playerdata_stub(const int localclient, const int index1, const int index2) { if (index1 >= 0 && index1 < 18 && index2 >= 0 && index2 < 42) { utils::hook::invoke(0x61A9D_b, localclient, index1, index2); } } } class component final : public component_interface { public: void post_unpack() override { if (game::environment::is_sp()) { return; } // Patch vulnerability in PlayerCards_SetCachedPlayerData utils::hook::call(0xF4632_b, set_cached_playerdata_stub); } }; } REGISTER_COMPONENT(security::component)