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@ -161,13 +161,14 @@ namespace fps
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// change cg_drawfps flags to saved
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// change cg_drawfps flags to saved
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utils::hook::call(SELECT_VALUE(0x140139F48, 0x1401A4B8E), &cg_draw_fps_register_stub); //h1sp
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utils::hook::call(SELECT_VALUE(0x140139F48, 0x1401A4B8E), &cg_draw_fps_register_stub); //h1sp
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// fix ping value
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utils::hook::nop(0x14025AC41, 2); // H1MP(1.4)
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scheduler::loop(cg_draw_fps, scheduler::pipeline::renderer);
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scheduler::loop(cg_draw_fps, scheduler::pipeline::renderer);
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if (game::environment::is_mp())
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if (game::environment::is_mp())
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{
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{
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// fix ping value
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utils::hook::nop(0x14025AC41, 2); // H1MP(1.4)
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dvars::register_int("cg_drawPing", 0, 0, 1, game::DVAR_FLAG_SAVED, true);
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dvars::register_int("cg_drawPing", 0, 0, 1, game::DVAR_FLAG_SAVED, true);
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scheduler::loop(cg_draw_ping, scheduler::pipeline::renderer);
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scheduler::loop(cg_draw_ping, scheduler::pipeline::renderer);
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}
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}
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}
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}
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