parent
45d1617d22
commit
f8eb92fff4
@ -18,7 +18,7 @@ local columns = {{
|
|||||||
text = "@MENU_TYPE1",
|
text = "@MENU_TYPE1",
|
||||||
dataindex = 3
|
dataindex = 3
|
||||||
}, {
|
}, {
|
||||||
offset = 780,
|
offset = 790,
|
||||||
text = "@EXE_SV_INFO_MOD",
|
text = "@EXE_SV_INFO_MOD",
|
||||||
dataindex = 6
|
dataindex = 6
|
||||||
}, {
|
}, {
|
||||||
|
@ -261,7 +261,12 @@ namespace party
|
|||||||
{
|
{
|
||||||
if (!file.optional)
|
if (!file.optional)
|
||||||
{
|
{
|
||||||
throw std::runtime_error(utils::string::va("Server %s is empty", file.name.data()));
|
std::string missing_value = "Server %s is empty";
|
||||||
|
if (file.name == "usermap_hash"s)
|
||||||
|
{
|
||||||
|
missing_value += " (or you are missing content for map '%s')\n";
|
||||||
|
}
|
||||||
|
throw std::runtime_error(utils::string::va(missing_value.data(), file.name.data(), mapname.data()));
|
||||||
}
|
}
|
||||||
|
|
||||||
return;
|
return;
|
||||||
|
@ -1,13 +1,14 @@
|
|||||||
#include <std_include.hpp>
|
#include <std_include.hpp>
|
||||||
#include "loader/component_loader.hpp"
|
#include "loader/component_loader.hpp"
|
||||||
|
|
||||||
#include "server_list.hpp"
|
#include "command.hpp"
|
||||||
|
#include "console.hpp"
|
||||||
|
#include "fastfiles.hpp"
|
||||||
#include "localized_strings.hpp"
|
#include "localized_strings.hpp"
|
||||||
#include "network.hpp"
|
#include "network.hpp"
|
||||||
#include "scheduler.hpp"
|
|
||||||
#include "party.hpp"
|
#include "party.hpp"
|
||||||
#include "console.hpp"
|
#include "scheduler.hpp"
|
||||||
#include "command.hpp"
|
#include "server_list.hpp"
|
||||||
|
|
||||||
#include "game/game.hpp"
|
#include "game/game.hpp"
|
||||||
#include "game/dvars.hpp"
|
#include "game/dvars.hpp"
|
||||||
@ -137,7 +138,20 @@ namespace server_list
|
|||||||
case 0:
|
case 0:
|
||||||
return servers[i].host_name.empty() ? "" : servers[i].host_name.data();
|
return servers[i].host_name.empty() ? "" : servers[i].host_name.data();
|
||||||
case 1:
|
case 1:
|
||||||
return servers[i].map_name.empty() ? "Unknown" : servers[i].map_name.data();
|
{
|
||||||
|
const auto& map_name = servers[i].map_name;
|
||||||
|
if (map_name.empty())
|
||||||
|
{
|
||||||
|
return "Unknown";
|
||||||
|
}
|
||||||
|
|
||||||
|
auto map_display_name = game::UI_GetMapDisplayName(map_name.data());
|
||||||
|
if (!fastfiles::exists(map_name, false))
|
||||||
|
{
|
||||||
|
map_display_name = utils::string::va("^1%s", map_display_name);
|
||||||
|
}
|
||||||
|
return map_display_name;
|
||||||
|
}
|
||||||
case 2:
|
case 2:
|
||||||
{
|
{
|
||||||
const auto client_count = servers[i].clients - servers[i].bots;
|
const auto client_count = servers[i].clients - servers[i].bots;
|
||||||
@ -147,7 +161,18 @@ namespace server_list
|
|||||||
case 3:
|
case 3:
|
||||||
return servers[i].game_type.empty() ? "" : servers[i].game_type.data();
|
return servers[i].game_type.empty() ? "" : servers[i].game_type.data();
|
||||||
case 4:
|
case 4:
|
||||||
return servers[i].ping ? utils::string::va("%i", servers[i].ping) : "999";
|
{
|
||||||
|
const auto ping = servers[i].ping ? servers[i].ping : 999;
|
||||||
|
if (ping < 75)
|
||||||
|
{
|
||||||
|
return utils::string::va("^2%d", ping);
|
||||||
|
}
|
||||||
|
else if (ping < 150)
|
||||||
|
{
|
||||||
|
return utils::string::va("^3%d", ping);
|
||||||
|
}
|
||||||
|
return utils::string::va("^1%d", ping);
|
||||||
|
}
|
||||||
case 5:
|
case 5:
|
||||||
return servers[i].is_private ? "1" : "0";
|
return servers[i].is_private ? "1" : "0";
|
||||||
case 6:
|
case 6:
|
||||||
@ -368,7 +393,7 @@ namespace server_list
|
|||||||
server_info server{};
|
server_info server{};
|
||||||
server.address = address;
|
server.address = address;
|
||||||
server.host_name = info.get("hostname");
|
server.host_name = info.get("hostname");
|
||||||
server.map_name = game::UI_GetMapDisplayName(info.get("mapname").data());
|
server.map_name = info.get("mapname");
|
||||||
server.game_type = game::UI_GetGameTypeDisplayName(info.get("gametype").data());
|
server.game_type = game::UI_GetGameTypeDisplayName(info.get("gametype").data());
|
||||||
server.mod_name = info.get("fs_game");
|
server.mod_name = info.get("fs_game");
|
||||||
server.play_mode = playmode;
|
server.play_mode = playmode;
|
||||||
|
Loading…
Reference in New Issue
Block a user