add a few more tokens for fun [skip ci]
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@ -3510,6 +3510,7 @@ namespace scripting
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{"checkDynamicSpawns", 0x1cfa},
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{"clearOnVictimDisconnect", 0x1ef9},
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{"conf_fx", 0x20e9},
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{"console", 0x2153},
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{"createUseObject", 0x244c},
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{"curOrigin", 0x24c8},
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{"deleteObjPoint", 0x2859},
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@ -3532,9 +3533,11 @@ namespace scripting
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{"maps/mp/_compass", 0xa731},
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{"maps/mp/_load", 0xa74c},
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{"maps/mp/_utility", 0xa764},
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{"maps/mp/gametypes/_damage", 0xa78d},
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{"maps/mp/gametypes/_gameobjects", 0xa794},
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{"maps/mp/gametypes/_globallogic", 0xa797},
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{"maps/mp/gametypes/_class", 0xA78B},
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{"maps/mp/gametypes/_damage", 0xA78D},
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{"maps/mp/gametypes/_gameobjects", 0xA794},
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{"maps/mp/gametypes/_globallogic", 0xA797},
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{"maps/mp/gametypes/_menus", 0xa7a9},
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{"maps/mp/gametypes/_objpoints", 0xa7ac},
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{"maps/mp/gametypes/_spawnlogic", 0xa7b9},
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{"maps/mp/gametypes/_spawnscoring", 0xa7ba},
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@ -3568,6 +3571,7 @@ namespace scripting
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{"spawnMaxs", 0x89f3},
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{"spawnMins", 0x89f6},
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{"spawnPoints", 0x8a01},
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{"splitscreen", 0x8a7c},
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{"tagTeamUpdater", 0x910a},
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{"teamBased", 0x91eb},
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{"teamNameList", 0x91f7},
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@ -3575,5 +3579,6 @@ namespace scripting
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{"teamSpawnPoints", 0x9201},
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{"v", 0x9c42},
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{"visuals", 0x9e9c},
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{"multiTeamBased", 0x5fec},
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};
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}
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