handle popup in lua instead
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a28f79c003
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@ -4,3 +4,4 @@ end
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require("lobby")
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require("serverlist")
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require("confirm")
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12
data/cdata/ui_scripts/server_list/confirm.lua
Normal file
12
data/cdata/ui_scripts/server_list/confirm.lua
Normal file
@ -0,0 +1,12 @@
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LUI.MenuBuilder.m_types_build["popup_confirmdownload"] = function()
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return LUI.MenuBuilder.BuildRegisteredType("generic_yesno_popup", {
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popup_title = Engine.Localize("@MENU_NOTICE"),
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message_text = Engine.Localize("@LUA_MENU_3RD_PARTY_CONTENT_DESC", download.getwwwurl()),
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yes_action = function()
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download.userdownloadresponse(true)
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end,
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no_action = function()
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download.userdownloadresponse(false)
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end
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})
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end
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@ -62,6 +62,8 @@
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"MPHUD_LATENCY_MS": " ms",
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"LUA_MENU_TELEMETRY": "TELEMETRY",
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"LUA_MENU_3RD_PARTY_CONTENT_DESC": "Would you like to install required 3rd-party content for this server? (from &&1)",
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"MENU_ENGLISH": "English",
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"MENU_ENGLISH_SAFE": "English (Safe)",
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"MENU_FRENCH": "Français",
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@ -355,27 +355,7 @@ namespace party
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bool download_files(const game::netadr_s& target, const utils::info_string& info, bool allow_download);
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void user_download_response(bool response)
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{
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if (!response)
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{
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return;
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}
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nlohmann::json obj = get_whitelist_json_object();
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if (obj == nullptr)
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{
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obj = {};
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}
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obj.push_back(target_ip_to_string(saved_info_response.host));
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utils::io::write_file(get_whitelist_json_path(), obj.dump(4));
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download_files(saved_info_response.host, saved_info_response.info_string, true);
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}
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bool should_user_confirm(const game::netadr_s& target, const utils::info_string& info)
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bool should_user_confirm(const game::netadr_s& target)
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{
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nlohmann::json obj = get_whitelist_json_object();
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if (obj != nullptr)
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@ -390,17 +370,8 @@ namespace party
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}
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}
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const auto LUI = ui_scripting::get_globals().get("LUI").as<ui_scripting::table>();
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const auto yes_no_popup_func = LUI.get("yesnopopup").as<ui_scripting::function>();
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close_joining_popups();
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const ui_scripting::table data_table{};
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data_table.set("title", game::UI_SafeTranslateString("MENU_NOTICE"));
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data_table.set("text", std::format("Would you like to install required 3rd-party content for this server? (from {})", info.get("sv_wwwBaseUrl")));
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data_table.set("callback", user_download_response);
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yes_no_popup_func(data_table);
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command::execute("lui_open_popup popup_confirmdownload", false);
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return true;
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}
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@ -419,7 +390,7 @@ namespace party
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if (files.size() > 0)
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{
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if (!allow_download && should_user_confirm(target, info))
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if (!allow_download && should_user_confirm(target))
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{
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return true;
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}
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@ -550,6 +521,31 @@ namespace party
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}
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}
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std::string get_www_url()
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{
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return saved_info_response.info_string.get("sv_wwwBaseUrl");
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}
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void user_download_response(bool response)
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{
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if (!response)
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{
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return;
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}
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nlohmann::json obj = get_whitelist_json_object();
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if (obj == nullptr)
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{
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obj = {};
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}
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obj.push_back(target_ip_to_string(saved_info_response.host));
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utils::io::write_file(get_whitelist_json_path(), obj.dump(4));
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download_files(saved_info_response.host, saved_info_response.info_string, true);
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}
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void menu_error(const std::string& error)
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{
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console::error("%s\n", error.data());
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@ -3,6 +3,9 @@
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namespace party
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{
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std::string get_www_url();
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void user_download_response(bool response);
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void menu_error(const std::string& error);
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void reset_connect_state();
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@ -19,6 +19,7 @@
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#include "scripting.hpp"
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#include "updater.hpp"
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#include "server_list.hpp"
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#include "party.hpp"
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#include "game/ui_scripting/execution.hpp"
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#include "game/scripting/execution.hpp"
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@ -363,6 +364,9 @@ namespace ui_scripting
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lua["download"] = download_table;
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download_table["abort"] = download::stop_download;
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download_table["userdownloadresponse"] = party::user_download_response;
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download_table["getwwwurl"] = party::get_www_url;
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}
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void start()
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