duplicates parts amount randomized by rarity
This commit is contained in:
parent
168fb8c7cb
commit
eeb497ee75
@ -12,6 +12,13 @@ InventoryCurrencyType = {
|
|||||||
Max = 6
|
Max = 6
|
||||||
}
|
}
|
||||||
|
|
||||||
|
ItemRarity = {
|
||||||
|
Common = 0,
|
||||||
|
Rare = 1,
|
||||||
|
Legendary = 2,
|
||||||
|
Epic = 3
|
||||||
|
}
|
||||||
|
|
||||||
custom_depot = {
|
custom_depot = {
|
||||||
collection_details_menu = nil,
|
collection_details_menu = nil,
|
||||||
data = {
|
data = {
|
||||||
|
@ -215,7 +215,19 @@ MPDepotOpenLootMenu = function(unk1, unk2)
|
|||||||
if not custom_depot.get_function("has_item")(f48_arg1.items[i]) then
|
if not custom_depot.get_function("has_item")(f48_arg1.items[i]) then
|
||||||
custom_depot.get_function("add_item")(f48_arg1.items[i], true)
|
custom_depot.get_function("add_item")(f48_arg1.items[i], true)
|
||||||
else
|
else
|
||||||
local dismantled_amount = math.random(1, 1000)
|
local item_rarity = tonumber(Engine.TableLookup(LootTable.File, LootTable.Cols.GUID, f48_arg1.items[i],
|
||||||
|
LootTable.Cols.Rarity))
|
||||||
|
local dismantled_amount = 0
|
||||||
|
|
||||||
|
if item_rarity == ItemRarity.Common then
|
||||||
|
dismantled_amount = math.random(1, 75)
|
||||||
|
elseif item_rarity == ItemRarity.Rare then
|
||||||
|
dismantled_amount = math.random(75, 155)
|
||||||
|
elseif item_rarity == ItemRarity.Legendary then
|
||||||
|
dismantled_amount = math.random(155, 260)
|
||||||
|
elseif item_rarity == ItemRarity.Epic then
|
||||||
|
dismantled_amount = math.random(260, 550)
|
||||||
|
end
|
||||||
|
|
||||||
table.insert(f48_arg1.replacements, {
|
table.insert(f48_arg1.replacements, {
|
||||||
item_index = i,
|
item_index = i,
|
||||||
|
Loading…
Reference in New Issue
Block a user