vs2022
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@ -12,7 +12,7 @@ Proof of concept for an Modern Warfare Remastered client. <br>
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## Compile from source
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- Clone the Git repo. Do NOT download it as ZIP, that won't work.
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- Update the submodules and run `premake5 vs2019` or simply use the delivered `generate.bat`.
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- Update the submodules and run `premake5 vs2022` or simply use the delivered `generate.bat`.
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- Build via solution file in `build\h1-mod.sln`.
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### Premake arguments
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@ -1,3 +1,3 @@
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@echo off
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git submodule update --init --recursive
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tools\premake5 %* vs2019
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tools\premake5 %* vs2022
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37
premake5.lua
37
premake5.lua
@ -227,10 +227,12 @@ targetdir "%{wks.location}/bin/%{cfg.platform}/%{cfg.buildcfg}"
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configurations {"Debug", "Release"}
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architecture "x64"
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language "C++"
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cppdialect "C++20"
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architecture "x86_64"
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platforms "x64"
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buildoptions "/std:c++latest"
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systemversion "latest"
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symbols "On"
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staticruntime "On"
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@ -248,25 +250,22 @@ end
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flags {"NoIncrementalLink", "NoMinimalRebuild", "MultiProcessorCompile", "No64BitChecks"}
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filter "platforms:x64"
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defines {"_WINDOWS", "WIN32"}
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filter {}
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configuration "windows"
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defines {"_WINDOWS", "WIN32"}
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filter "configurations:Release"
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optimize "Size"
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buildoptions {"/GL"}
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linkoptions { "/IGNORE:4702", "/LTCG" }
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defines {"NDEBUG"}
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flags {"FatalCompileWarnings"}
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filter {}
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configuration "Release"
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optimize "Size"
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buildoptions {"/GL"}
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linkoptions { "/IGNORE:4702", "/LTCG" }
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defines {"NDEBUG"}
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flags {"FatalCompileWarnings"}
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configuration "Debug"
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optimize "Debug"
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defines {"DEBUG", "_DEBUG"}
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configuration {}
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filter "configurations:Debug"
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optimize "Debug"
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defines {"DEBUG", "_DEBUG"}
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filter {}
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project "common"
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kind "StaticLib"
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@ -10,6 +10,7 @@
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#pragma warning(disable: 4702)
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#pragma warning(disable: 4996)
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#pragma warning(disable: 5054)
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#pragma warning(disable: 5056)
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#pragma warning(disable: 6011)
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#pragma warning(disable: 6297)
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#pragma warning(disable: 6385)
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