show date & time when debug

This commit is contained in:
Skull Merlin 2022-06-05 23:25:06 +03:00
parent 0342fa475a
commit ece59e5e63

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@ -33,8 +33,13 @@ namespace branding
const auto font = game::R_RegisterFont("fonts/fira_mono_bold.ttf", 20); const auto font = game::R_RegisterFont("fonts/fira_mono_bold.ttf", 20);
if (font) if (font)
{ {
#ifdef DEBUG
game::R_AddCmdDrawText("H1-Mod: " VERSION " (" __DATE__ " " __TIME__ ")", 0x7FFFFFFF, font, 10.f, game::R_AddCmdDrawText("H1-Mod: " VERSION " (" __DATE__ " " __TIME__ ")", 0x7FFFFFFF, font, 10.f,
5.f + static_cast<float>(font->pixelHeight), 1.f, 1.f, 0.0f, color, 0); 5.f + static_cast<float>(font->pixelHeight), 1.f, 1.f, 0.0f, color, 0);
#else
game::R_AddCmdDrawText("H1-Mod: " VERSION, 0x7FFFFFFF, font, 10.f,
5.f + static_cast<float>(font->pixelHeight), 1.f, 1.f, 0.0f, color, 0);
#endif
} }
} }
} }