Add g_gravity description
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@ -159,7 +159,7 @@ namespace gameplay
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utils::hook::jump(0x1401EAFE4, pm_bouncing_stub_mp, true);
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dvars::g_gravity = dvars::register_int("g_gravity", 800, std::numeric_limits<short>::min(),
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std::numeric_limits<short>::max(), game::DVAR_FLAG_REPLICATED, "");
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std::numeric_limits<short>::max(), game::DVAR_FLAG_REPLICATED, "Game gravity in inches per second squared");
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utils::hook::jump(0x140322F72, client_end_frame_stub, true);
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utils::hook::nop(0x140322F68, 1); // Nop skipped opcode
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}
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