Fix crash

This commit is contained in:
Federico Cecchetto 2022-06-02 01:30:51 +02:00
parent 64e0ca5c32
commit dbe9a4649a

View File

@ -38,7 +38,8 @@ namespace game
void SV_GameSendServerCommand(int client_num, svscmd_type type, const char* text)
{
if (*mp::svs_clients == nullptr)
const auto svs_clients = *mp::svs_clients;
if (svs_clients == nullptr)
{
return;
}
@ -49,7 +50,7 @@ namespace game
}
else
{
SV_SendServerCommand(mp::svs_clients[client_num], type, "%s", text);
SV_SendServerCommand(&svs_clients[client_num], type, "%s", text);
}
}