Added aa events dvars (#46)
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@ -11682,6 +11682,31 @@ namespace dvars
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"If a joints with position error exceeding this value is detected, then the whole xphys system gets snapped back to the animation pose",
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generate_hash("xphys_maxJointPositionError")
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},
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{
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"aa_player_kills",
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"Player kills",
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generate_hash("aa_player_kills")
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},
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{
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"aa_player_damage_dealt",
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"Player damages dealt",
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generate_hash("aa_player_damage_dealt")
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},
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{
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"aa_ads_damage_dealt",
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"Player damages dealt in ads",
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generate_hash("aa_ads_damage_dealt")
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},
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{
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"aa_deaths",
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"Player deaths",
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generate_hash("aa_deaths")
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},
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{
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"aa_time_tracking",
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"Time in game",
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generate_hash("aa_time_tracking")
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},
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};
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std::string dvar_get_description(const std::string& name)
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