Don't show ping in lobby
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@ -111,7 +111,7 @@ namespace fps
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void cg_draw_ping()
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{
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if (cg_drawping->current.integer > 0 && game::CL_IsCgameInitialized())
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if (cg_drawping->current.integer > 0 && game::CL_IsCgameInitialized() && !game::VirtualLobby_Loaded())
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{
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const auto ping = *reinterpret_cast<int*>(0x142D106F0);
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