Add steam_path.txt option for wine
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@ -5,6 +5,7 @@
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#include <utils/nt.hpp>
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#include <utils/nt.hpp>
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#include <utils/string.hpp>
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#include <utils/string.hpp>
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#include <utils/io.hpp>
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#define GENERIC_RETURN_IF_FAIL(condition) \
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#define GENERIC_RETURN_IF_FAIL(condition) \
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if (condition != S_OK) \
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if (condition != S_OK) \
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@ -220,6 +221,13 @@ namespace steam
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char path[MAX_PATH] = {0};
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char path[MAX_PATH] = {0};
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DWORD length = sizeof(path);
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DWORD length = sizeof(path);
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std::string path_str;
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if (::utils::io::read_file("steam_path.txt", &path_str))
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{
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install_path = path_str;
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return install_path.data();
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}
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HKEY reg_key;
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HKEY reg_key;
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// check if Steam contains information in registry for the install path
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// check if Steam contains information in registry for the install path
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@ -252,12 +260,9 @@ namespace steam
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return "";
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return "";
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}
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}
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// create a pointer to our path variable to use in our open_folder function
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auto directory_ptr = path;
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char* directory_ptr = path;
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// open a file explorer prompt to find the Steam directory (user input)
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open_folder_prompt(directory_ptr);
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open_folder_prompt(directory_ptr);
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while (!strcmp(directory_ptr, "")) // if this while statement goes, this means that the operation was cancelled
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while (!strcmp(directory_ptr, ""))
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{
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{
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MSG_BOX_ERROR("You must select a valid Steam directory before you can continue.");
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MSG_BOX_ERROR("You must select a valid Steam directory before you can continue.");
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open_folder_prompt(directory_ptr);
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open_folder_prompt(directory_ptr);
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