Adjust console colors
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@ -59,7 +59,7 @@ namespace game_console
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std::vector<dvars::dvar_info> matches{};
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std::vector<dvars::dvar_info> matches{};
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float color_white[4] = {1.0f, 1.0f, 1.0f, 1.0f};
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float color_white[4] = {1.0f, 1.0f, 1.0f, 1.0f};
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float color_title[4] = {0.25f, 0.62f, 0.3f, 1.0f};
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float color_title[4] = {0.3f, 0.7f, 0.3f, 1.0f};
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void clear()
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void clear()
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{
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{
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@ -782,7 +782,7 @@ namespace game_console
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dvars::con_outputBarColor = dvars::register_vec4("con_outputBarColor", 0.5f, 0.5f, 0.5f, 0.6f, 0.0f,
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dvars::con_outputBarColor = dvars::register_vec4("con_outputBarColor", 0.5f, 0.5f, 0.5f, 0.6f, 0.0f,
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1.0f, game::DVAR_FLAG_SAVED,
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1.0f, game::DVAR_FLAG_SAVED,
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"color of console output bar");
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"color of console output bar");
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dvars::con_outputSliderColor = dvars::register_vec4("con_outputSliderColor", 1.0f, 0.8f, 0.0f, 1.0f,
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dvars::con_outputSliderColor = dvars::register_vec4("con_outputSliderColor", 0.3f, 0.7f, 0.3f, 1.0f,
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0.0f, 1.0f,
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0.0f, 1.0f,
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game::DVAR_FLAG_SAVED, "color of console output slider");
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game::DVAR_FLAG_SAVED, "color of console output slider");
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dvars::con_outputWindowColor = dvars::register_vec4("con_outputWindowColor", 0.25f, 0.25f, 0.25f, 0.85f,
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dvars::con_outputWindowColor = dvars::register_vec4("con_outputWindowColor", 0.25f, 0.25f, 0.25f, 0.85f,
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