diff --git a/src/client/game/scripting/function_tables.cpp b/src/client/game/scripting/function_tables.cpp index b3c66253..e0cba30c 100644 --- a/src/client/game/scripting/function_tables.cpp +++ b/src/client/game/scripting/function_tables.cpp @@ -931,12 +931,12 @@ namespace scripting {"setstablemissile", 0x8092}, // SP 0x1402AD800 MP 0x000000000 {"playersetgroundreferenceent", 0x8093}, // SP 0x1402A9070 MP 0x1403752A0 {"dontinterpolate", 0x8094}, // SP 0x1402A0070 MP 0x140358360 - {"_meth_8095", 0x8095}, // SP 0x1402AAC80 MP 0x000000000 - {"_meth_8096", 0x8096}, // SP 0x1402AAD20 MP 0x000000000 + {"dospawn", 0x8095}, // SP 0x1402AAC80 MP 0x000000000 + {"stalingradspawn", 0x8096}, // SP 0x1402AAD20 MP 0x000000000 {"getorigin", 0x8097}, // SP 0x1402AADC0 MP 0x140377CA0 - {"_meth_8098", 0x8098}, // SP 0x1402AAE70 MP 0x000000000 - {"_meth_8099", 0x8099}, // SP 0x1402AAF90 MP 0x000000000 - {"_meth_809a", 0x809A}, // SP 0x1402AC1D0 MP 0x000000000 + {"getcentroid", 0x8098}, // SP 0x1402AAE70 MP 0x000000000 + {"getshootatpos", 0x8099}, // SP 0x1402AAF90 MP 0x000000000 + {"getdebugeye", 0x809A}, // SP 0x1402AC1D0 MP 0x000000000 {"useby", 0x809B}, // SP 0x1402AC470 MP 0x140377D00 {"playsound", 0x809C}, // SP 0x1402AC9B0 MP 0x140377F40 {"_meth_809d", 0x809D}, @@ -1336,14 +1336,14 @@ namespace scripting {"vehicleturretcontroloff", 0x8227}, // SP 0x140464260 MP 0x140562970 {"isturretready", 0x8228}, // SP 0x140464340 MP 0x1405629E0 {"_meth_8229", 0x8229}, // SP 0x140464570 MP 0x140562C70 - {"dospawn", 0x822A}, // SP 0x1404646D0 MP 0x140562D90 - {"isphysveh", 0x822B}, // SP 0x1404647A0 MP 0x140562E80 - {"crash", 0x822C}, // SP 0x140464840 MP 0x140562F80 - {"launch", 0x822D}, // SP 0x140464980 MP 0x1405630A0 - {"disablecrashing", 0x822E}, // SP 0x140464B20 MP 0x140563240 - {"enablecrashing", 0x822F}, // SP 0x140464C10 MP 0x140563310 - {"setspeed", 0x8230}, // SP 0x140464C90 MP 0x1405633E0 - {"setconveyorbelt", 0x8231}, // SP 0x140464E50 MP 0x140563610 + {"vehicle_dospawn", 0x822A}, // SP 0x1404646D0 MP 0x140562D90 + {"vehicle_isphysveh", 0x822B}, // SP 0x1404647A0 MP 0x140562E80 + {"vehphys_crash", 0x822C}, // SP 0x140464840 MP 0x140562F80 + {"vehphys_launch", 0x822D}, // SP 0x140464980 MP 0x1405630A0 + {"vehphys_disablecrashing", 0x822E}, // SP 0x140464B20 MP 0x140563240 + {"vehphys_enablecrashing", 0x822F}, // SP 0x140464C10 MP 0x140563310 + {"vehphys_setspeed", 0x8230}, // SP 0x140464C90 MP 0x1405633E0 + {"vehphys_setconveyorbelt", 0x8231}, // SP 0x140464E50 MP 0x140563610 {"freevehicle", 0x8232}, // SP 0x000000000 MP 0x1405609B0 {"_meth_8233", 0x8233}, // SP 0x140290E70 MP 0x000000000 {"_meth_8234", 0x8234}, // SP 0x1402910E0 MP 0x000000000 @@ -1393,8 +1393,8 @@ namespace scripting {"canturrettargetpoint", 0x8260}, // SP 0x1404635A0 MP 0x140561DF0 {"setlookatent", 0x8261}, // SP 0x1404638A0 MP 0x1405620F0 {"clearlookatent", 0x8262}, // SP 0x140463950 MP 0x1405621A0 - {"setweapon", 0x8263}, // SP 0x140463AB0 MP 0x140562280 - {"_meth_8264", 0x8264}, // SP 0x140463B20 MP 0x1405622F0 + {"setvehweapon", 0x8263}, // SP 0x140463AB0 MP 0x140562280 + {"fireweapon", 0x8264}, // SP 0x140463B20 MP 0x1405622F0 {"vehicleturretcontrolon", 0x8265}, // SP 0x1404641D0 MP 0x1405628F0 {"finishplayerdamage", 0x8266}, // SP 0x000000000 MP 0x1403337A0 {"suicide", 0x8267}, // SP 0x000000000 MP 0x140333E20 @@ -1421,16 +1421,16 @@ namespace scripting {"setswitchnode", 0x827C}, // SP 0x140465740 MP 0x14055F4D0 {"setwaitspeed", 0x827D}, // SP 0x140465840 MP 0x14055F560 {"finishdamage", 0x827E}, // SP 0x000000000 MP 0x14055F5E0 - {"setspeed", 0x827F}, // SP 0x1404658C0 MP 0x14055F840 - {"setspeedimmediate", 0x8280}, // SP 0x140465930 MP 0x14055F8B0 - {"_meth_8281", 0x8281}, // SP 0x140465AC0 MP 0x14055FA60 - {"getspeed", 0x8282}, // SP 0x140465BE0 MP 0x14055FB80 - {"getvelocity", 0x8283}, // SP 0x140465CD0 MP 0x14055FC70 - {"getbodyvelocity", 0x8284}, // SP 0x140465D40 MP 0x14055FCE0 - {"getsteering", 0x8285}, // SP 0x140465DB0 MP 0x14055FD50 - {"getthrottle", 0x8286}, // SP 0x140465E30 MP 0x14055FDE0 - {"turnengineoff", 0x8287}, // SP 0x140465EA0 MP 0x14055FE50 - {"turnengineon", 0x8288}, // SP 0x140465F00 MP 0x14055FEC0 + {"vehicle_setspeed", 0x827F}, // SP 0x1404658C0 MP 0x14055F840 + {"vehicle_setspeedimmediate", 0x8280}, // SP 0x140465930 MP 0x14055F8B0 + {"vehicle_rotateyaw", 0x8281}, // SP 0x140465AC0 MP 0x14055FA60 + {"vehicle_getspeed", 0x8282}, // SP 0x140465BE0 MP 0x14055FB80 + {"vehicle_getvelocity", 0x8283}, // SP 0x140465CD0 MP 0x14055FC70 + {"vehicle_getbodyvelocity", 0x8284}, // SP 0x140465D40 MP 0x14055FCE0 + {"vehicle_getsteering", 0x8285}, // SP 0x140465DB0 MP 0x14055FD50 + {"vehicle_getthrottle", 0x8286}, // SP 0x140465E30 MP 0x14055FDE0 + {"vehicle_turnengineoff", 0x8287}, // SP 0x140465EA0 MP 0x14055FE50 + {"vehicle_turnengineon", 0x8288}, // SP 0x140465F00 MP 0x14055FEC0 {"_meth_8289", 0x8289}, // SP 0x140465F60 MP 0x000000000 {"getgoalspeedmph", 0x828A}, // SP 0x140466020 MP 0x14055FF30 {"_meth_828b", 0x828B}, // SP 0x140466090 MP 0x14055FFA0 @@ -1509,15 +1509,15 @@ namespace scripting {"visionsetthermalforplayer", 0x82D4}, // SP 0x140263710 MP 0x14032FD20 {"visionsetpainforplayer", 0x82D5}, // SP 0x140263730 MP 0x14032FD40 {"setblurforplayer", 0x82D6}, // SP 0x140264890 MP 0x140330B80 - {"_meth_82d7", 0x82D7}, // SP 0x140264C80 MP 0x140331310 - {"_meth_82d8", 0x82D8}, // SP 0x140264C80 MP 0x140331330 - {"_meth_82d9", 0x82D9}, // SP 0x1402ABE90 MP 0x000000000 - {"getbuildnumber", 0x82DA}, // SP 0x1402663A0 MP 0x14032A910 - {"_meth_82db", 0x82DB}, // SP 0x140266AF0 MP 0x14032AE90 - {"_meth_82dc", 0x82DC}, // SP 0x140266CD0 MP 0x14032B120 + {"getplayerweaponmodel", 0x82D7}, // SP 0x140264C80 MP 0x140331310 + {"getplayerknifemodel", 0x82D8}, // SP 0x140264C80 MP 0x140331330 + {"updateplayermodelwithweapons", 0x82D9}, // SP 0x1402ABE90 MP 0x000000000 + {"notifyonplayercommand", 0x82DA}, // SP 0x1402663A0 MP 0x14032A910 + {"canmantle", 0x82DB}, // SP 0x140266AF0 MP 0x14032AE90 + {"forcemantle", 0x82DC}, // SP 0x140266CD0 MP 0x14032B120 {"ismantling", 0x82DD}, // SP 0x140266FE0 MP 0x14032B500 {"playfx", 0x82DE}, // SP 0x140267330 MP 0x14032B9F0 - {"playerrecoilscaleon", 0x82DF}, // SP 0x140267530 MP 0x14032BD00 + {"player_recoilscaleon", 0x82DF}, // SP 0x140267530 MP 0x14032BD00 {"player_recoilscaleoff", 0x82E0}, // SP 0x140267600 MP 0x14032BDD0 {"weaponlockstart", 0x82E1}, // SP 0x1402676E0 MP 0x14032C000 {"weaponlockfinalize", 0x82E2}, // SP 0x140260240 MP 0x14032C240