hide crosshair fix
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@ -264,6 +264,8 @@ namespace patches
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dvars::register_int("scr_game_spectatetype", 1, 0, 99, game::DVAR_FLAG_REPLICATED);
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dvars::override::register_bool("ui_drawcrosshair", true, game::DVAR_FLAG_WRITE);
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dvars::override::register_int("com_maxfps", 0, 0, 1000, game::DVAR_FLAG_SAVED);
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// Prevent clients from ending the game as non host by sending 'end_game' lui notification
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