hide crosshair fix

This commit is contained in:
Skull Merlin 2022-03-07 00:13:37 +02:00
parent 9faaa5a309
commit b1dcc4230d

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@ -264,6 +264,8 @@ namespace patches
dvars::register_int("scr_game_spectatetype", 1, 0, 99, game::DVAR_FLAG_REPLICATED);
dvars::override::register_bool("ui_drawcrosshair", true, game::DVAR_FLAG_WRITE);
dvars::override::register_int("com_maxfps", 0, 0, 1000, game::DVAR_FLAG_SAVED);
// Prevent clients from ending the game as non host by sending 'end_game' lui notification