Update symbols.hpp

This commit is contained in:
fed 2022-09-11 20:45:32 +02:00
parent 2424a7a088
commit a6fd9181a6

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@ -196,7 +196,7 @@ namespace game
WEAK symbol<void()> LUI_EnterCriticalSection{0xF19A0, 0x2669B0}; WEAK symbol<void()> LUI_EnterCriticalSection{0xF19A0, 0x2669B0};
WEAK symbol<void()> LUI_LeaveCriticalSection{0xF6C40, 0x26BDC0}; WEAK symbol<void()> LUI_LeaveCriticalSection{0xF6C40, 0x26BDC0};
WEAK symbol<bool(int clientNum, const char* menu)> Menu_IsMenuOpenAndVisible{0x4F43C0, 0x1DA4C0}; WEAK symbol<bool(int clientNum, const char* menu)> Menu_IsMenuOpenAndVisible{0x4F43C0, 0x1AAF10};
WEAK symbol<void(int clientNum, const char* menu)> Menus_OpenByName{0x0, 0x1E1270}; WEAK symbol<void(int clientNum, const char* menu)> Menus_OpenByName{0x0, 0x1E1270};
WEAK symbol<void(int clientNum, const char* menu)> Menus_CloseByName{0x0, 0x1DA4C0}; WEAK symbol<void(int clientNum, const char* menu)> Menus_CloseByName{0x0, 0x1DA4C0};