branding
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@ -7,10 +7,24 @@
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#include <utils/hook.hpp>
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#include <utils/hook.hpp>
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#include <utils/string.hpp>
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#include <utils/string.hpp>
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#include <game/dvars.hpp>
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#include "version.hpp"
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namespace branding
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namespace branding
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{
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{
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game::dvar_t* dvar_draw2d;
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namespace
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{
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utils::hook::detour ui_get_formatted_build_number_hook;
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const char* ui_get_formatted_build_number_stub()
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{
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const auto* const build_num = ui_get_formatted_build_number_hook.invoke<const char*>();
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return utils::string::va("%s (%s)", VERSION, build_num);
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}
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}
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class component final : public component_interface
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class component final : public component_interface
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{
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{
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@ -27,27 +41,22 @@ namespace branding
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{
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{
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localized_strings::override("LUA_MENU_MULTIPLAYER_CAPS", "H1-Mod: MULTIPLAYER\n");
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localized_strings::override("LUA_MENU_MULTIPLAYER_CAPS", "H1-Mod: MULTIPLAYER\n");
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localized_strings::override("MENU_MULTIPLAYER_CAPS", "H1-Mod: MULTIPLAYER");
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localized_strings::override("MENU_MULTIPLAYER_CAPS", "H1-Mod: MULTIPLAYER");
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localized_strings::override("PLATFORM_UI_HEADER_PLAY_MP_CAPS", "H1-ONLINE");
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}
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}
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dvars::override::Dvar_SetString("version", utils::string::va("H1-Mod %s", VERSION));
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ui_get_formatted_build_number_hook.create(
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SELECT_VALUE(0x1403B1C40, 0x1404E74C0), ui_get_formatted_build_number_stub);
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scheduler::loop([]()
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scheduler::loop([]()
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{
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{
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if (!dvar_draw2d)
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{
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dvar_draw2d = game::Dvar_FindVar("cg_draw2d");
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}
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if (dvar_draw2d && !dvar_draw2d->current.enabled)
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{
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return;
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}
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const auto x = 4;
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const auto x = 4;
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const auto y = 4;
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const auto y = 4;
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const auto scale = 1.0f;
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const auto scale = 1.0f;
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float color[4] = { 1.0f, 0.5f, 0.0f, 1.0f };
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float color[4] = { 0.666f, 0.666f, 0.666f, 0.666f };
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const auto* text = "H1-Mod 1.4";
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const auto* text = "H1-Mod: " VERSION;
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auto* font = game::R_RegisterFont("fonts/fira_mono_bold.ttf", 20);
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auto* font = game::R_RegisterFont("fonts/fira_mono_bold.ttf", 20);
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@ -543,6 +543,8 @@ namespace dvars
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}
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}
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namespace override {
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namespace override {
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static std::unordered_map<std::string, std::string> set_string_overrides;
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game::dvar_t* register_int(const std::string& name, int value, int min, int max,
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game::dvar_t* register_int(const std::string& name, int value, int min, int max,
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const unsigned int flags, bool add_to_list)
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const unsigned int flags, bool add_to_list)
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{
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{
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@ -555,5 +557,10 @@ namespace dvars
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return game::Dvar_RegisterInt(hash, "", value, min, max, flags);
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return game::Dvar_RegisterInt(hash, "", value, min, max, flags);
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}
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}
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void Dvar_SetString(const std::string& name, const std::string& value)
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{
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set_string_overrides[name] = value;
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}
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}
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}
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}
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}
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@ -34,5 +34,6 @@ namespace dvars
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namespace override {
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namespace override {
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game::dvar_t* register_int(const std::string& name, int value, int min, int max, const unsigned int flags, bool add_to_list = true);
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game::dvar_t* register_int(const std::string& name, int value, int min, int max, const unsigned int flags, bool add_to_list = true);
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void Dvar_SetString(const std::string& name, const std::string& string);
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}
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}
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}
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}
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