Finish some stuff
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d2ec7fff4c
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a2ce078549
@ -150,23 +150,7 @@ namespace colors
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utils::hook::jump(0x5AEDF0_b, com_clean_name_stub, true);
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// don't apply colors to overhead names
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/*utils::hook::jump(0xF7B6A_b, utils::hook::assemble([](utils::hook::assembler& a)
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{
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a.lea(rax, qword_ptr(rbp, -0x10));
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a.mov(dword_ptr(rsp, 0x28), 0xB);
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a.mov(r9d, 0x20);
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a.mov(qword_ptr(rsp, 0x20), rax);
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a.lea(r8, qword_ptr(rbp));
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a.push(rax);
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a.pushad64();
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a.call_aligned(get_client_name_stub);
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a.mov(qword_ptr(rsp, 0x80), rax);
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a.popad64();
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a.pop(rax);
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a.jmp(0xF7B8A_b);
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}), true);*/
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utils::hook::call(0xF7B85_b, get_client_name_stub);
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// patch I_CleanStr
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utils::hook::jump(0x5AF2E0_b, i_clean_str_stub, true);
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@ -111,15 +111,16 @@ namespace party
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return false;
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}
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void didyouknow_stub(const char* dvar_name, const char* string)
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const char* get_didyouknow_stub(void* a1, int a2, int a3)
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{
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if (!party::sv_motd.empty())
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if (party::sv_motd.empty())
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{
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string = party::sv_motd.data();
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return utils::hook::invoke<const char*>(0x5A0AC0_b, a1, a2, a3);
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}
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else
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{
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return utils::string::va("%s", party::sv_motd.data());
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}
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// This function either does Dvar_SetString or Dvar_RegisterString for the given dvar
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utils::hook::invoke<void>(0x1404FB210, dvar_name, string);
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}
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void disconnect()
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@ -146,13 +147,6 @@ namespace party
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cl_disconnect_hook.invoke<void>(a1);
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}
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const auto drop_reason_stub = utils::hook::assemble([](utils::hook::assembler& a)
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{
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a.mov(rdx, rsi);
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a.mov(ecx, 2);
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a.jmp(0x12EF27_b);
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});
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void menu_error(const std::string& error)
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{
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utils::hook::invoke<void>(0x17D770_b, error.data(), "MENU_NOTICE");
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@ -334,8 +328,13 @@ namespace party
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if (game::environment::is_mp())
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{
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// show custom drop reason
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// utils::hook::nop(0x12EF4E_b, 13);
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// utils::hook::jump(0x12EF4E_b, drop_reason_stub, true);
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utils::hook::nop(0x12EF4E_b, 13);
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utils::hook::jump(0x12EF4E_b, utils::hook::assemble([](utils::hook::assembler& a)
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{
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a.mov(rdx, rsi);
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a.mov(ecx, 2);
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a.jmp(0x12EF27_b);
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}), true);
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command::add("disconnect", disconnect);
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}
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@ -343,6 +342,9 @@ namespace party
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// enable custom kick reason in GScr_KickPlayer
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utils::hook::set<uint8_t>(0xE423D_b, 0xEB);
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// allow custom didyouknow based on sv_motd
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utils::hook::call(0x1A8A3A_b, get_didyouknow_stub);
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command::add("map", [](const command::params& argument)
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{
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if (argument.size() != 2)
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@ -557,8 +559,6 @@ namespace party
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printf("%s\n", message.data());
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});
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// utils::hook::call(0x1404C6E8D, didyouknow_stub); // allow custom didyouknow based on sv_motd
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network::on("getInfo", [](const game::netadr_s& target, const std::string_view& data)
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{
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utils::info_string info{};
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@ -121,7 +121,6 @@ namespace patches
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return;
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}
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command::params_sv params{};
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const auto menu_id = atoi(params.get(1));
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const auto client = &svs_clients[ent->s.entityNum];
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@ -152,21 +151,12 @@ namespace patches
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void aim_assist_add_to_target_list(void* a1, void* a2)
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{
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if (!dvars::aimassist_enabled->current.enabled)
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{
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return;
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}
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game::AimAssist_AddToTargetList(a1, a2);
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}
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void* sub_5BB990_stub()
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{
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auto v0 = !utils::hook::invoke<bool>(0x1B19E0_b, 0x3426D20_b);
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auto result = *reinterpret_cast<void**>(0x3426D20_b);
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if (v0)
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{
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result = reinterpret_cast<void*>(0xB807260_b);
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}
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return result;
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}
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}
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class component final : public component_interface
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@ -200,7 +190,7 @@ namespace patches
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utils::hook::nop(SELECT_VALUE(0x1A9DDC_b, 0x13388F_b), 6);
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// Allow executing custom cfg files with the "exec" command
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// utils::hook::jump(SELECT_VALUE(0x376EB5_b, 0x156D41_b), db_read_raw_file_stub);
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utils::hook::call(SELECT_VALUE(0x376EB5_b, 0x156D41_b), db_read_raw_file_stub);
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if (!game::environment::is_sp())
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{
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@ -210,15 +200,7 @@ namespace patches
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static void patch_mp()
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{
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// Use name dvar
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utils::hook::nop(0x5BB990_b, 0x27); // clear function
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// jmp from 0x5BB9C0 to 0x5BB9A2 (leave some space for far jmp above)
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utils::hook::set<uint16_t>(0x5BB9C0_b, 0xE0EB);
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utils::hook::jump(0x5BB9A2_b, &live_get_local_client_name, true);
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utils::hook::jump(0x5BB990_b, sub_5BB990_stub, true); // replace original function
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// Make name save
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dvars::override::register_string("name", get_login_username().data(), game::DVAR_FLAG_SAVED);
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utils::hook::jump(0x5BB9C0_b, &live_get_local_client_name);
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// Disable data validation error popup
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dvars::override::register_int("data_validation_allow_drop", 0, 0, 0, game::DVAR_FLAG_NONE);
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@ -230,20 +212,16 @@ namespace patches
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utils::hook::set<uint8_t>(0x54CFF0_b, 0xC3);
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// client side aim assist dvar
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/*dvars::aimassist_enabled = dvars::register_bool("aimassist_enabled", true,
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dvars::aimassist_enabled = dvars::register_bool("aimassist_enabled", true,
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game::DvarFlags::DVAR_FLAG_SAVED,
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"Enables aim assist for controllers");
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utils::hook::call(0xE857F_b, aim_assist_add_to_target_list);*/
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utils::hook::call(0xE857F_b, aim_assist_add_to_target_list);
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// patch "Couldn't find the bsp for this map." error to not be fatal in mp
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// utils::hook::jump(0x39465B_b, bsp_sys_error_stub);
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utils::hook::call(0x39465B_b, bsp_sys_error_stub);
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// isProfanity
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utils::hook::set(0x361AA0_b, 0xC3C033); // inlined?
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/*// disable emblems
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dvars::override::register_int("emblems_active", 0, 0, 0, game::DVAR_FLAG_NONE);
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utils::hook::set<uint8_t>(0x140479590, 0xC3); // don't register commands*/
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utils::hook::set(0x361AA0_b, 0xC3C033);
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// disable elite_clan
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dvars::override::register_int("elite_clan_active", 0, 0, 0, game::DVAR_FLAG_NONE);
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@ -256,7 +234,7 @@ namespace patches
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utils::hook::nop(0x47408E_b, 5); // dvar_foreach
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// patch "Server is different version" to show the server client version
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//utils::hook::inject(0x54DCE5_b, VERSION); // we can't inject
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utils::hook::inject(0x54DCE5_b, VERSION);
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// prevent servers overriding our fov
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set_client_dvar_from_server_hook.create(0x11AA90_b, set_client_dvar_from_server_stub);
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@ -268,8 +246,8 @@ namespace patches
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dvars::override::register_int("dvl", 0, 0, 0, game::DVAR_FLAG_READ);
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// unlock safeArea_*
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/*utils::hook::jump(0x1402624F5, 0x140262503);
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utils::hook::jump(0x14026251C, 0x140262547);*/
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utils::hook::jump(0x347BC9_b, 0x347BD3_b);
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utils::hook::jump(0x347BF0_b, 0x347C17_b);
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dvars::override::register_float("safeArea_adjusted_horizontal", 1, 0, 1, game::DVAR_FLAG_SAVED);
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dvars::override::register_float("safeArea_adjusted_vertical", 1, 0, 1, game::DVAR_FLAG_SAVED);
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dvars::override::register_float("safeArea_horizontal", 1, 0, 1, game::DVAR_FLAG_SAVED);
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@ -294,7 +272,7 @@ namespace patches
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cmd_lui_notify_server_hook.create(0x412D50_b, cmd_lui_notify_server_stub);
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// Prevent clients from sending invalid reliableAcknowledge
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// utils::hook::jump(0x1CBD06_b, sv_execute_client_message_stub);
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utils::hook::call(0x1CBD06_b, sv_execute_client_message_stub);
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// "fix" for rare 'Out of memory error' error
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if (utils::flags::has_flag("memoryfix"))
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@ -197,7 +197,7 @@ namespace game
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WEAK symbol<void(void* cl, int type, const char* fmt, ...)> SV_SendServerCommand{0x0, 0x1CC040};
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WEAK symbol<void()> Sys_ShowConsole{0x0, 0x0};
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WEAK symbol<void(const char* error, ...)> Sys_Error{0x0, 0x0};
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WEAK symbol<void(const char* error, ...)> Sys_Error{0x0, 0x1D8710};
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WEAK symbol<void(char* path, int pathSize, Sys_Folder folder, const char* filename, const char* ext)>
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Sys_BuildAbsPath{0x42C330, 0x0};
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WEAK symbol<int()> Sys_Milliseconds{0x462B30, 0x5BDDF0};
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