Fix crosshair
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parent
cfd5472a09
commit
9fc9c662e3
@ -164,6 +164,11 @@ namespace patches
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init_network_dvars_hook.invoke<void>(dvar);
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init_network_dvars_hook.invoke<void>(dvar);
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}
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}
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}
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}
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int ui_draw_crosshair()
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{
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return 1;
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}
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}
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}
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class component final : public component_interface
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class component final : public component_interface
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@ -272,6 +277,7 @@ namespace patches
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dvars::register_int("scr_game_spectatetype", 1, 0, 99, game::DVAR_FLAG_REPLICATED, "");
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dvars::register_int("scr_game_spectatetype", 1, 0, 99, game::DVAR_FLAG_REPLICATED, "");
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dvars::override::register_bool("ui_drawCrosshair", true, game::DVAR_FLAG_WRITE);
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dvars::override::register_bool("ui_drawCrosshair", true, game::DVAR_FLAG_WRITE);
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utils::hook::jump(0x1E6010_b, ui_draw_crosshair);
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dvars::override::register_int("com_maxfps", 0, 0, 1000, game::DVAR_FLAG_SAVED);
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dvars::override::register_int("com_maxfps", 0, 0, 1000, game::DVAR_FLAG_SAVED);
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