diff --git a/data/ui_scripts/custom_depot/mod_eula.lua b/data/ui_scripts/custom_depot/mod_eula.lua index 084e100c..31bae99b 100644 --- a/data/ui_scripts/custom_depot/mod_eula.lua +++ b/data/ui_scripts/custom_depot/mod_eula.lua @@ -1,11 +1,16 @@ -game:addlocalizedstring("MOD_EULA_1", - "SOMETHING TO WRITE HERE, HELLO WORLD, I GUESS I WILL NEED SOMEONE TO WRITE THIS TEXT BECAUSE MY ENGLISH IS SHITTY AS FUCK.") -game:addlocalizedstring("MOD_EULA_2", - "YEAH, WE HAVE NOW THIS \"EULA\" TO ACCEPT FOR SOME COUNTRIES, AND H1-MOD STAFF IS NOT RESPONSIBLE, OK? BYE NOW.") +game:addlocalizedstring("CUSTOM_DEPOT_EULA_1", "Dear User,") +game:addlocalizedstring("CUSTOM_DEPOT_EULA_2", + "By using this feature, you acknowledge that you are over 18 years old, and that any sort of chance games / gambling are allowed in your country (even if they do not involve real money).") +game:addlocalizedstring("CUSTOM_DEPOT_EULA_3", + "The H1-Mod team is not responsible if you break the law within your country, and the sole responsibility will be upon you to respect the same.") +game:addlocalizedstring("CUSTOM_DEPOT_EULA_4", + "The H1-Mod team will never include real money transactions within the modified systems. The only way to get currency, should you wish to, is by playing the game.") +game:addlocalizedstring("CUSTOM_DEPOT_EULA_5", "Best Regards,") +game:addlocalizedstring("CUSTOM_DEPOT_EULA_6", "The H1-Mod Team.") local mod_eula = function(unk1, unk2) return LUI.EULABase.new(CoD.CreateState(0, 0, 0, 0, CoD.AnchorTypes.All), { - textStrings = LUI.EULABase.CreateTextStrings("@MOD_EULA_", 2), + textStrings = LUI.EULABase.CreateTextStrings("@CUSTOM_DEPOT_EULA_", 6), declineCallback = function(unk3) unk2.declineCallback(unk3) end,