add a few more tokens for fun [skip ci]

This commit is contained in:
mjkzy 2022-06-26 21:17:20 -05:00
parent 60c3e04180
commit 9bb64b7dc0

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@ -3510,6 +3510,7 @@ namespace scripting
{"checkDynamicSpawns", 0x1cfa},
{"clearOnVictimDisconnect", 0x1ef9},
{"conf_fx", 0x20e9},
{"console", 0x2153},
{"createUseObject", 0x244c},
{"curOrigin", 0x24c8},
{"deleteObjPoint", 0x2859},
@ -3532,9 +3533,11 @@ namespace scripting
{"maps/mp/_compass", 0xa731},
{"maps/mp/_load", 0xa74c},
{"maps/mp/_utility", 0xa764},
{"maps/mp/gametypes/_damage", 0xa78d},
{"maps/mp/gametypes/_gameobjects", 0xa794},
{"maps/mp/gametypes/_globallogic", 0xa797},
{"maps/mp/gametypes/_class", 0xA78B},
{"maps/mp/gametypes/_damage", 0xA78D},
{"maps/mp/gametypes/_gameobjects", 0xA794},
{"maps/mp/gametypes/_globallogic", 0xA797},
{"maps/mp/gametypes/_menus", 0xa7a9},
{"maps/mp/gametypes/_objpoints", 0xa7ac},
{"maps/mp/gametypes/_spawnlogic", 0xa7b9},
{"maps/mp/gametypes/_spawnscoring", 0xa7ba},
@ -3568,6 +3571,7 @@ namespace scripting
{"spawnMaxs", 0x89f3},
{"spawnMins", 0x89f6},
{"spawnPoints", 0x8a01},
{"splitscreen", 0x8a7c},
{"tagTeamUpdater", 0x910a},
{"teamBased", 0x91eb},
{"teamNameList", 0x91f7},
@ -3575,5 +3579,6 @@ namespace scripting
{"teamSpawnPoints", 0x9201},
{"v", 0x9c42},
{"visuals", 0x9e9c},
{"multiTeamBased", 0x5fec},
};
}