Update function_tables.cpp
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@ -1457,36 +1457,36 @@ namespace scripting
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{"visionsyncwithplayer", 0x82A0}, // SP 0x000000000 MP 0x14032ED90
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{"showhudsplash", 0x82A1}, // SP 0x140263850 MP 0x14032FB10
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{"setperk", 0x82A2}, // SP 0x140265490 MP 0x1403297E0
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{"_meth_82a3", 0x82A3}, // SP 0x1402659A0 MP 0x140329D00
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{"_meth_82a4", 0x82A4}, // SP 0x1402661B0 MP 0x14032A460
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{"_meth_82a5", 0x82A5}, // SP 0x140265D40 MP 0x14032A0A0
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{"hasperk", 0x82A3}, // SP 0x1402659A0 MP 0x140329D00
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{"clearperks", 0x82A4}, // SP 0x1402661B0 MP 0x14032A460
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{"unsetperk", 0x82A5}, // SP 0x140265D40 MP 0x14032A0A0
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{"registerparty", 0x82A6}, // SP 0x000000000 MP 0x1403323C0
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{"_meth_82a7", 0x82A7}, // SP 0x000000000 MP 0x1403324F0
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{"_meth_82a8", 0x82A8}, // SP 0x1405D92F0 MP 0x14032A8F0
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{"_meth_82a9", 0x82A9}, // SP 0x1405D92F0 MP 0x14032A900
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{"getfireteammembers", 0x82A7}, // SP 0x000000000 MP 0x1403324F0
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{"noclip", 0x82A8}, // SP 0x1405D92F0 MP 0x14032A8F0
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{"ufo", 0x82A9}, // SP 0x1405D92F0 MP 0x14032A900
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{"moveto", 0x82AA}, // SP 0x1402B2A10 MP 0x14037E950
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{"rotatepitch", 0x82AB}, // SP 0x1402B2F60 MP 0x14037EEB0
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{"rotateyaw", 0x82AC}, // SP 0x1402B2F70 MP 0x14037EEC0
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{"rotateroll", 0x82AD}, // SP 0x1402B2F90 MP 0x14037EEE0
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{"movex", 0x82AB}, // SP 0x1402B2F60 MP 0x14037EEB0
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{"movey", 0x82AC}, // SP 0x1402B2F70 MP 0x14037EEC0
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{"movez", 0x82AD}, // SP 0x1402B2F90 MP 0x14037EEE0
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{"movegravity", 0x82AE}, // SP 0x1402B2C10 MP 0x14037EB00
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{"_meth_82af", 0x82AF}, // SP 0x1402B2D70 MP 0x14037EC90
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{"_meth_82b0", 0x82B0}, // SP 0x1402B2EE0 MP 0x14037EE20
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{"moveslide", 0x82AF}, // SP 0x1402B2D70 MP 0x14037EC90
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{"stopmoveslide", 0x82B0}, // SP 0x1402B2EE0 MP 0x14037EE20
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{"rotateto", 0x82B1}, // SP 0x1402B3030 MP 0x14037EF10
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{"_meth_82b2", 0x82B2}, // SP 0x1402B3460 MP 0x14037F060
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{"rotatepitch", 0x82B2}, // SP 0x1402B3460 MP 0x14037F060
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{"rotateyaw", 0x82B3}, // SP 0x1402B3470 MP 0x14037F070
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{"_meth_82b4", 0x82B4}, // SP 0x1402B3490 MP 0x14037F090 // looks similar to moveto/rotateto, wtf
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{"rotateroll", 0x82B4}, // SP 0x1402B3490 MP 0x14037F090 // looks similar to moveto/rotateto, wtf
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{"addpitch", 0x82B5}, // SP 0x1402B3410 MP 0x14037F010
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{"addyaw", 0x82B6}, // SP 0x1402B3430 MP 0x14037F030
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{"addoll", 0x82B7}, // SP 0x1402B3450 MP 0x14037F050
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{"_meth_82b8", 0x82B8}, // SP 0x1402B34B0 MP 0x14037F0B0
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{"addroll", 0x82B7}, // SP 0x1402B3450 MP 0x14037F050
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{"vibrate", 0x82B8}, // SP 0x1402B34B0 MP 0x14037F0B0
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{"rotatevelocity", 0x82B9}, // SP 0x1402B3700 MP 0x14037F3C0
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{"solid", 0x82BA}, // SP 0x1402B45E0 MP 0x1403808A0
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{"notsolid", 0x82BB}, // SP 0x1402B4690 MP 0x140380950
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{"setcandamage", 0x82BC}, // SP 0x1402B3880 MP 0x14037F590
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{"setcanradiusdamage", 0x82BD}, // SP 0x1402B38E0 MP 0x14037F5F0
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{"physicslaunchclient", 0x82BE}, // SP 0x1402B3960 MP 0x14037F670
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{"_meth_82bf", 0x82BF}, // SP 0x000000000 MP 0x1403351A0
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{"_meth_82c0", 0x82C0}, // SP 0x000000000 MP 0x1403351B0
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{"setcardicon", 0x82BF}, // SP 0x000000000 MP 0x1403351A0
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{"setcardnameplate", 0x82C0}, // SP 0x000000000 MP 0x1403351B0
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{"setcarddisplayslot", 0x82C1}, // SP 0x000000000 MP 0x1403351C0
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{"regweaponforfxremoval", 0x82C2}, // SP 0x000000000 MP 0x1403352B0
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{"laststandrevive", 0x82C3}, // SP 0x000000000 MP 0x140331E00
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