Small fix

This commit is contained in:
Federico Cecchetto 2022-06-27 21:31:19 +02:00
parent a546cc3392
commit 90c9227034
2 changed files with 4 additions and 2 deletions

View File

@ -123,9 +123,10 @@ namespace patches
const auto menu_id = atoi(params.get(1));
const auto client = &svs_clients[ent->s.entityNum];
// 22 => "end_game"
if (menu_id == 22 && client->header.remoteAddress.type != game::NA_LOOPBACK)
// 32 => "end_game"
if (menu_id == 32 && client->header.remoteAddress.type != game::NA_LOOPBACK)
{
game::SV_DropClient_Internal(client, "PLATFORM_STEAM_KICK_CHEAT", true);
return;
}

View File

@ -197,6 +197,7 @@ namespace game
WEAK symbol<void(mp::client_t*, const char*, int)> SV_ExecuteClientCommand{0x0, 0x0};
WEAK symbol<void(int localClientNum)> SV_FastRestart{0x0, 0x54BE00};
WEAK symbol<void(void* cl, int type, const char* fmt, ...)> SV_SendServerCommand{0x0, 0x1CC040};
WEAK symbol<void(mp::client_t* drop, const char* reason, bool tellThem)> SV_DropClient_Internal{0x0, 0x54E7F0};
WEAK symbol<void()> Sys_ShowConsole{0x0, 0x0};
WEAK symbol<void(const char* error, ...)> Sys_Error{0x0, 0x1D8710};