Fixes + some cleanup
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@ -213,33 +213,36 @@ namespace auth
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// Patch steam id bit check
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if (game::environment::is_sp())
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{
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utils::hook::jump(0x140475C17, 0x140475C6A); // H1(1.4)
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utils::hook::jump(0x140476AFF, 0x140476B40); // H1(1.4)
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utils::hook::jump(0x140476FA4, 0x140476FF2); // H1(1.4)
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//utils::hook::jump(0x140475C17, 0x140475C6A); // H1(1.4)
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//utils::hook::jump(0x140476AFF, 0x140476B40); // H1(1.4)
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//utils::hook::jump(0x140476FA4, 0x140476FF2); // H1(1.4)
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}
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else
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{
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utils::hook::jump(0x1D6193_b, 0x1D61FA_b); // STEAM
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utils::hook::jump(0x60153_b, 0x60426_b); // STEAM
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utils::hook::jump(0x603E1_b, 0x60426_b); // STEAM
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utils::hook::jump(0x1D7542_b, 0x1D7587_b); // STEAM MAYBE `1401D7553` ON FIRST
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utils::hook::jump(0x1D7A82_b, 0x1D7AC8_b); // STEAM
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// kill "disconnected from steam" error
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utils::hook::nop(0x1D61DF_b, 0x11);
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/*utils::hook::nop(0x1D6193_b, 103); // STEAM
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utils::hook::nop(0x60153_b, 0x60426 - 0x60153); // STEAM
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utils::hook::nop(0x603E1_b, 0x60426 - 0x603E1); // STEAM
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utils::hook::nop(0x1D7553_b, 0x1D7587 - 0x1D7553); // STEAM MAYBE `1401D7553` ON FIRST
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utils::hook::nop(0x1D7A82_b, 0x1D7AC8 - 0x1D7A82); // STEAM*/
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//utils::hook::jump(0x140488BC1, get_direct_connect_stub(), true); // H1(1.4) can't find
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utils::hook::call(0x12D437_b, send_connect_data_stub); // H1(1.4)
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//utils::hook::call(0x12D437_b, send_connect_data_stub); // H1(1.4)
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// Skip checks for sending connect packet
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utils::hook::jump(0x1402508FC, 0x140250946);
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//utils::hook::jump(0x1402508FC, 0x140250946);
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// Don't instantly timeout the connecting client ? not sure about this
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utils::hook::set(0x14025136B, 0xC3);
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//utils::hook::set(0x14025136B, 0xC3);
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}
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command::add("guid", []()
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{
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printf("Your guid: %llX\n", steam::SteamUser()->GetSteamID().bits);
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});
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//command::add("guid", []()
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//{
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// printf("Your guid: %llX\n", steam::SteamUser()->GetSteamID().bits);
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//});
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}
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};
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}
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//REGISTER_COMPONENT(auth::component)
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REGISTER_COMPONENT(auth::component)
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@ -482,14 +482,15 @@ namespace demonware
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}
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#endif
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utils::hook::detour kekw_hook;
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bool kekw_stub(__int64 a1, __int64 a2, __int64* a3)
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utils::hook::detour handle_auth_reply_hook;
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bool handle_auth_reply_stub(void* a1, void* a2, void* a3)
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{
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// Checks X-Signature header or something
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// Skip bdAuth::validateResponseSignature
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utils::hook::set(0x7D4AB0_b, 0xC301B0);
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// Checks extended_data and extra_data in json object
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// Skip bdAuth::processPlatformData
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utils::hook::set(0x7D55C0_b, 0xC301B0);
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return kekw_hook.invoke<bool>(a1, a2, a3);
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return handle_auth_reply_hook.invoke<bool>(a1, a2, a3);
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}
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void* allocate_somewhere_near(uint8_t* base_address)
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@ -563,13 +564,6 @@ namespace demonware
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void post_unpack() override
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{
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/*
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mwr has upgraded some networking methods and the gethostbyname import from winsock library is no longer used
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gethostbyname has been replaced with getaddrinfo
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btw, still you can't get online..
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*/
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//utils::hook::jump(SELECT_VALUE(0, 0x7EBC20_b), bd_logger_stub);
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if (game::environment::is_sp())
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{
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// utils::hook::set<uint8_t>(0x1405FCA00, 0xC3); // bdAuthSteam H1(1.4)
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@ -577,11 +571,11 @@ namespace demonware
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return;
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}
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utils::hook::set<uint8_t>(0x7C0AD9_b, 0x0); // CURLOPT_SSL_VERIFYPEER H1MP64(1.15)
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utils::hook::set<uint8_t>(0x7C0AC5_b, 0xAF); // CURLOPT_SSL_VERIFYHOST H1MP64(1.15)
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utils::hook::set<uint8_t>(0xA1327C_b, 0x0); // HTTPS -> HTTP [MWR OK][S1X: 0x14088D0E8]
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utils::hook::set<uint8_t>(0x7C0AD9_b, 0x0); // CURLOPT_SSL_VERIFYPEER
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utils::hook::set<uint8_t>(0x7C0AC5_b, 0xAF); // CURLOPT_SSL_VERIFYHOST
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utils::hook::set<uint8_t>(0xA1327C_b, 0x0); // HTTPS -> HTTP
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//HTTPS -> HTTP
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// HTTPS -> HTTP
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char* umbrella = (char*)allocate_somewhere_near((uint8_t*)game::base_address);
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std::memcpy(umbrella, "http://prod.umbrella.demonware.net/v1.0/", sizeof("http://prod.umbrella.demonware.net/v1.0/"));
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@ -597,8 +591,10 @@ namespace demonware
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BYTE bytes[] = { 0x68, 0x74, 0x74, 0x70, 0x3A, 0x2F, 0x2F, 0x25, 0x73, 0x3A, 0x25, 0x64, 0x2F, 0x61, 0x75, 0x74, 0x68, 0x2F, 0x0 }; // KEKW
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std::memcpy((void*)0x9EDB08_b, bytes, sizeof(bytes)); //utils::hook::inject(0x140728170, "http://%s:%d/auth/"); :DDD
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//utils::hook::set<uint8_t>(0x14047F290, 0xC3); // SV_SendMatchData H1MP64(1.4)
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//utils::hook::set<uint8_t>(0x140598990, 0xC3); // Live_CheckForFullDisconnect H1MP64(1.4)
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// utils::hook::set(0x4DCCE0_b, 0xC301B0);
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// utils::hook::set<uint8_t>(0x19F8C0_b, 0xC3); SV_SendMatchData, not sure
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utils::hook::set<uint8_t>(0x1A3340_b, 0xC3); // Live_CheckForFullDisconnect
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//#ifdef DEBUG
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// // yes
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@ -613,19 +609,15 @@ namespace demonware
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// utils::hook::call(0x140727C82, b);
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// utils::hook::call(0x140727E6A, a);
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//#endif
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// Checks X-Signature header or something
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//utils::hook::set(0x7D4AB0_b, 0xC301B0);
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// Checks extended_data and extra_data in json object
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//utils::hook::set(0x7D55C0_b, 0xC301B0);
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// Update check
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//utils::hook::set(0x1403A5390, 0xC301B0);
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// Remove some while loop that freezes the rendering for a few secs while connecting
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utils::hook::nop(0x625555_b, 5);
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// Remove some while loop in demonware that freezes the rendering for a few secs at launch
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//utils::hook::nop(0x14057DBC5, 5);
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handle_auth_reply_hook.create(0x7AC600_b, handle_auth_reply_stub);
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MessageBoxA(0, "TEST", "", 0);
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kekw_hook.create(0x7AC600_b, kekw_stub);
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MessageBoxA(0, "TEST2", "", 0);
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// Skip update check in Live_SyncOnlineDataFlags
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utils::hook::set(0x47A6D0_b, 0xC301B0);
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// Remove update failed popup
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utils::hook::set(0x47B2B0_b, 0xC301B0);
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}
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void pre_destroy() override
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@ -174,27 +174,6 @@ namespace demonware
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auto* info = new bdFile2;
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// int
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// int
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// int
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// byte (priv)
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// int64 (owner)
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// string (platform)
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// string (file)
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// blob
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// size
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// data
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// int
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// int
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// int
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// byte
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// int64
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// string (platform)
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// string (file)
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// blob
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// size
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// data
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info->unk1 = 0;
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info->unk2 = 0;
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info->unk3 = 0;
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@ -204,14 +183,6 @@ namespace demonware
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info->filename = filename;
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info->data = data;
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/*info->file_id = *reinterpret_cast<const uint64_t*>(utils::cryptography::sha1::compute(filename).data());
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info->filename = filename;
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info->create_time = uint32_t(time(nullptr));
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info->modified_time = info->create_time;
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info->file_size = uint32_t(data.size());
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info->owner_id = uint64_t(owner);
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info->priv = priv;*/
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#ifdef DEBUG
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printf("[DW]: [bdStorage]: set user file: %s\n", filename.data());
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#endif
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@ -243,8 +214,6 @@ namespace demonware
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auto reply = server->create_reply(this->task_id());
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printf("%i\n", numfiles);
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for (uint32_t i = 0; i < numfiles; i++)
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{
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std::string filename, data;
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@ -5,7 +5,8 @@ namespace demonware
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{
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bdUNK80::bdUNK80() : service(80, "bdUNK80")
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{
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this->register_task(42, &bdUNK80::unk42);
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this->register_task(42, &bdUNK80::unk42); // COD POINTS purchase ?
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// this->register_task(43, &bdUNK80::unk43); COD POINTS purchase ?
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this->register_task(49, &bdUNK80::unk49);
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this->register_task(60, &bdUNK80::unk60);
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this->register_task(130, &bdUNK80::unk130);
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