add "Mods" tab
This commit is contained in:
parent
308485be98
commit
8e7e2982db
@ -10,19 +10,23 @@ local columns = {{
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text = "@MENU_HOST_NAME",
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text = "@MENU_HOST_NAME",
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dataindex = 0
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dataindex = 0
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}, {
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}, {
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offset = 500,
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offset = 440,
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text = "@MENU_MAP",
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text = "@MENU_MAP",
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dataindex = 1
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dataindex = 1
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}, {
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}, {
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offset = 725,
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offset = 615,
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text = "@MENU_TYPE1",
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text = "@MENU_TYPE1",
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dataindex = 3
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dataindex = 3
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}, {
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}, {
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offset = 920,
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offset = 780,
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text = "@MENU_MOD",
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dataindex = 6
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}, {
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offset = 980,
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text = "@MENU_NUMPLAYERS",
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text = "@MENU_NUMPLAYERS",
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dataindex = 2
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dataindex = 2
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}, {
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}, {
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offset = 1070,
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offset = 1100,
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text = "@MENU_PING",
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text = "@MENU_PING",
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dataindex = 4
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dataindex = 4
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}, {
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}, {
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@ -3,6 +3,7 @@
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"PLATFORM_SYSTEM_LINK_TITLE": "LISTE DES SERVEURS",
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"PLATFORM_SYSTEM_LINK_TITLE": "LISTE DES SERVEURS",
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"MENU_NUMPLAYERS": "Joueurs",
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"MENU_NUMPLAYERS": "Joueurs",
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"MENU_PING": "Latence",
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"MENU_PING": "Latence",
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"MENU_MODS": "Mods",
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"SERVERLIST_PLAYER_COUNT": "&&1 Joueurs",
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"SERVERLIST_PLAYER_COUNT": "&&1 Joueurs",
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"SERVERLIST_SERVER_COUNT": "&&1 Serveurs",
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"SERVERLIST_SERVER_COUNT": "&&1 Serveurs",
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@ -31,6 +31,7 @@
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"PLATFORM_SYSTEM_LINK_TITLE": "SERVER LIST",
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"PLATFORM_SYSTEM_LINK_TITLE": "SERVER LIST",
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"MENU_NUMPLAYERS": "Players",
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"MENU_NUMPLAYERS": "Players",
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"MENU_PING": "Ping",
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"MENU_PING": "Ping",
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"MENU_MOD": "Mod",
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"SERVERLIST_PLAYER_COUNT": "&&1 Players",
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"SERVERLIST_PLAYER_COUNT": "&&1 Players",
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"SERVERLIST_SERVER_COUNT": "&&1 Servers",
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"SERVERLIST_SERVER_COUNT": "&&1 Servers",
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"EXE_SAY": "^3Match^7",
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"EXE_SAY": "^3Match^7",
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@ -3,6 +3,7 @@
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"PLATFORM_SYSTEM_LINK_TITLE": "SERVERLISTE",
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"PLATFORM_SYSTEM_LINK_TITLE": "SERVERLISTE",
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"MENU_NUMPLAYERS": "Spieler",
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"MENU_NUMPLAYERS": "Spieler",
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"MENU_PING": "Ping",
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"MENU_PING": "Ping",
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"MENU_MODS": "Modifikationen",
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"LOCALE_ENGLISH": "Englisch",
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"LOCALE_ENGLISH": "Englisch",
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"LOCALE_ENGLISH_SAFE": "Englisch (Sicher)",
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"LOCALE_ENGLISH_SAFE": "Englisch (Sicher)",
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"LOCALE_FRENCH": "Französisch",
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"LOCALE_FRENCH": "Französisch",
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@ -3,6 +3,7 @@
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"PLATFORM_SYSTEM_LINK_TITLE": "ELENCO DEI SERVER",
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"PLATFORM_SYSTEM_LINK_TITLE": "ELENCO DEI SERVER",
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"MENU_NUMPLAYERS": "Giocatori",
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"MENU_NUMPLAYERS": "Giocatori",
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"MENU_PING": "Ping",
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"MENU_PING": "Ping",
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"MENU_MODS": "Mod",
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"LUA_MENU_CAMPAIGN_UNLOCKED_ALL_TITLE": "Sblocca tutte le missioni",
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"LUA_MENU_CAMPAIGN_UNLOCKED_ALL_TITLE": "Sblocca tutte le missioni",
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"LUA_MENU_CANCEL_UNLOCK_CAPS": "Annulla sblocco",
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"LUA_MENU_CANCEL_UNLOCK_CAPS": "Annulla sblocco",
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@ -3,6 +3,7 @@
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"PLATFORM_SYSTEM_LINK_TITLE": "サーバーリスト",
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"PLATFORM_SYSTEM_LINK_TITLE": "サーバーリスト",
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"MENU_NUMPLAYERS": "プレイヤー",
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"MENU_NUMPLAYERS": "プレイヤー",
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"MENU_PING": "Ping",
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"MENU_PING": "Ping",
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"MENU_MODS": "改造",
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"LOCALE_ENGLISH": "英語",
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"LOCALE_ENGLISH": "英語",
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"LOCALE_ENGLISH_SAFE": "英語(検閲)",
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"LOCALE_ENGLISH_SAFE": "英語(検閲)",
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"LOCALE_FRENCH": "フランス語",
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"LOCALE_FRENCH": "フランス語",
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@ -3,6 +3,7 @@
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"PLATFORM_SYSTEM_LINK_TITLE": "서버 목록",
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"PLATFORM_SYSTEM_LINK_TITLE": "서버 목록",
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"MENU_NUMPLAYERS": "플레이어",
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"MENU_NUMPLAYERS": "플레이어",
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"MENU_PING": "핑",
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"MENU_PING": "핑",
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"MENU_MODS": "모드",
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"LOCALE_ENGLISH": "영어",
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"LOCALE_ENGLISH": "영어",
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"LOCALE_ENGLISH_SAFE": "영어(검열)",
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"LOCALE_ENGLISH_SAFE": "영어(검열)",
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"LOCALE_FRENCH": "프랑스어",
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"LOCALE_FRENCH": "프랑스어",
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@ -3,6 +3,7 @@
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"PLATFORM_SYSTEM_LINK_TITLE": "LISTA SERWERÓW",
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"PLATFORM_SYSTEM_LINK_TITLE": "LISTA SERWERÓW",
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"MENU_NUMPLAYERS": "Gracze",
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"MENU_NUMPLAYERS": "Gracze",
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"MENU_PING": "Ping",
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"MENU_PING": "Ping",
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"MENU_MODS": "Mody",
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"LOCALE_ENGLISH": "Angielski",
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"LOCALE_ENGLISH": "Angielski",
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"LOCALE_ENGLISH_SAFE": "Angielski (cenzuralny)",
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"LOCALE_ENGLISH_SAFE": "Angielski (cenzuralny)",
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"LOCALE_FRENCH": "Francuski",
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"LOCALE_FRENCH": "Francuski",
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@ -3,6 +3,7 @@
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"PLATFORM_SYSTEM_LINK_TITLE": "LISTA DE SERVIDORES",
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"PLATFORM_SYSTEM_LINK_TITLE": "LISTA DE SERVIDORES",
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"MENU_NUMPLAYERS": "Jogadores",
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"MENU_NUMPLAYERS": "Jogadores",
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"MENU_PING": "Ping",
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"MENU_PING": "Ping",
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"MENU_MODS": "Modificações",
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"LOCALE_ENGLISH": "Inglês",
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"LOCALE_ENGLISH": "Inglês",
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"LOCALE_ENGLISH_SAFE": "Inglês (Censurado)",
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"LOCALE_ENGLISH_SAFE": "Inglês (Censurado)",
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"LOCALE_FRENCH": "Français",
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"LOCALE_FRENCH": "Français",
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@ -2,7 +2,8 @@
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"LUA_MENU_SERVERLIST": "服务器列表",
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"LUA_MENU_SERVERLIST": "服务器列表",
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"PLATFORM_SYSTEM_LINK_TITLE": "服务器列表",
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"PLATFORM_SYSTEM_LINK_TITLE": "服务器列表",
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"MENU_NUMPLAYERS": "玩家",
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"MENU_NUMPLAYERS": "玩家",
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"MENU_PING": "Ping",
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"MENU_PING": "平",
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"MENU_MODS": "模组",
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"LOCALE_ENGLISH": "英语",
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"LOCALE_ENGLISH": "英语",
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"LOCALE_ENGLISH_SAFE": "英语 (审查制度)",
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"LOCALE_ENGLISH_SAFE": "英语 (审查制度)",
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"LOCALE_FRENCH": "法语",
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"LOCALE_FRENCH": "法语",
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@ -2,7 +2,8 @@
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"LUA_MENU_SERVERLIST": "Lista de servidores",
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"LUA_MENU_SERVERLIST": "Lista de servidores",
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"PLATFORM_SYSTEM_LINK_TITLE": "LISTA DE SERVIDORES",
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"PLATFORM_SYSTEM_LINK_TITLE": "LISTA DE SERVIDORES",
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"MENU_NUMPLAYERS": "Jugadores",
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"MENU_NUMPLAYERS": "Jugadores",
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"MENU_PING": "Ping",
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"MENU_PING": "Silbido",
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"MENU_MODS": "Mods",
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"LOCALE_ENGLISH": "Inglés",
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"LOCALE_ENGLISH": "Inglés",
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"LOCALE_ENGLISH_SAFE": "Inglés (censura)",
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"LOCALE_ENGLISH_SAFE": "Inglés (censura)",
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"LOCALE_FRENCH": "Français",
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"LOCALE_FRENCH": "Français",
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@ -3,6 +3,7 @@
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"PLATFORM_SYSTEM_LINK_TITLE": "伺服器列表",
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"PLATFORM_SYSTEM_LINK_TITLE": "伺服器列表",
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"MENU_NUMPLAYERS": "玩家",
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"MENU_NUMPLAYERS": "玩家",
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"MENU_PING": "網路延遲",
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"MENU_PING": "網路延遲",
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"MENU_MODS": "模組",
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"MENU_TYPE1": "類型",
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"MENU_TYPE1": "類型",
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"LOCALE_ENGLISH": "英文",
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"LOCALE_ENGLISH": "英文",
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"LOCALE_ENGLISH_SAFE": "英文 (審查制度)",
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"LOCALE_ENGLISH_SAFE": "英文 (審查制度)",
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@ -10,6 +10,7 @@
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"PLATFORM_SYSTEM_LINK_TITLE": "СПИСОК СЕРВЕРОВ",
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"PLATFORM_SYSTEM_LINK_TITLE": "СПИСОК СЕРВЕРОВ",
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"MENU_NUMPLAYERS": "Игроки [+боты]",
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"MENU_NUMPLAYERS": "Игроки [+боты]",
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"MENU_PING": "Пинг",
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"MENU_PING": "Пинг",
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"MENU_MODS": "Моды",
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"SERVERLIST_PLAYER_COUNT": "Игроков: &&1",
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"SERVERLIST_PLAYER_COUNT": "Игроков: &&1",
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"SERVERLIST_SERVER_COUNT": "Серверов: &&1",
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"SERVERLIST_SERVER_COUNT": "Серверов: &&1",
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"EXE_SAY": "^3Всем^7",
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"EXE_SAY": "^3Всем^7",
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@ -33,6 +33,7 @@ namespace server_list
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std::string host_name;
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std::string host_name;
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std::string map_name;
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std::string map_name;
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std::string game_type;
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std::string game_type;
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std::string mod_name;
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game::CodPlayMode play_mode;
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game::CodPlayMode play_mode;
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char in_game;
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char in_game;
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game::netadr_s address;
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game::netadr_s address;
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@ -131,39 +132,29 @@ namespace server_list
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return "";
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return "";
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}
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}
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if (column == 0)
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switch (column)
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{
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{
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return servers[i].host_name.empty() ? "" : utils::string::va("%s", servers[i].host_name.data());
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case 0:
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}
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return servers[i].host_name.empty() ? "" : servers[i].host_name.data();
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case 1:
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if (column == 1)
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return servers[i].map_name.empty() ? "Unknown" : servers[i].map_name.data();
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{
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case 2:
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return servers[i].map_name.empty() ? "Unknown" : utils::string::va("%s", servers[i].map_name.data());
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}
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if (column == 2)
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{
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{
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const auto client_count = servers[i].clients - servers[i].bots;
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const auto client_count = servers[i].clients - servers[i].bots;
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return utils::string::va("%d/%d [%d]", client_count, servers[i].max_clients,
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return utils::string::va("%d/%d [%d]", client_count, servers[i].max_clients,
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servers[i].clients);
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servers[i].clients);
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}
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}
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case 3:
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if (column == 3)
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return servers[i].game_type.empty() ? "" : servers[i].game_type.data();
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{
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case 4:
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return servers[i].game_type.empty() ? "" : utils::string::va("%s", servers[i].game_type.data());
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return servers[i].ping ? utils::string::va("%i", servers[i].ping) : "999";
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}
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case 5:
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if (column == 4)
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{
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return servers[i].game_type.empty() ? "" : utils::string::va("%i", servers[i].ping);
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}
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if (column == 5)
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{
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return servers[i].is_private ? "1" : "0";
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return servers[i].is_private ? "1" : "0";
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case 6:
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return servers[i].mod_name.empty() ? "" : servers[i].mod_name.data();
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default:
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return "";
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}
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}
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return "";
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}
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}
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void sort_serverlist()
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void sort_serverlist()
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@ -372,6 +363,7 @@ namespace server_list
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server.host_name = info.get("hostname");
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server.host_name = info.get("hostname");
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server.map_name = game::UI_GetMapDisplayName(info.get("mapname").data());
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server.map_name = game::UI_GetMapDisplayName(info.get("mapname").data());
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server.game_type = game::UI_GetGameTypeDisplayName(info.get("gametype").data());
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server.game_type = game::UI_GetGameTypeDisplayName(info.get("gametype").data());
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server.mod_name = info.get("fs_game");
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server.play_mode = playmode;
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server.play_mode = playmode;
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server.clients = atoi(info.get("clients").data());
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server.clients = atoi(info.get("clients").data());
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server.max_clients = atoi(info.get("sv_maxclients").data());
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server.max_clients = atoi(info.get("sv_maxclients").data());
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