diff --git a/src/client/component/server_list.cpp b/src/client/component/server_list.cpp index dace554a..1b7e759e 100644 --- a/src/client/component/server_list.cpp +++ b/src/client/component/server_list.cpp @@ -378,14 +378,6 @@ namespace server_list if (!game::environment::is_mp()) return; localized_strings::override("PLATFORM_SYSTEM_LINK_TITLE", "SERVER LIST"); - localized_strings::override("MENU_NUMPLAYERS", "Players"); - - // small command until ui scripting - command::add("openServerList", []() - { - refresh_server_list(); - command::execute("lui_open menu_systemlink_join\n"); - }); // hook LUI_OpenMenu to refresh server list for system link menu lui_open_menu_hook.create(game::LUI_OpenMenu, lui_open_menu_stub); @@ -448,4 +440,4 @@ namespace server_list }; } -REGISTER_COMPONENT(server_list::component) \ No newline at end of file +REGISTER_COMPONENT(server_list::component)