Fixes
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2554846b30
commit
8def7b71d9
@ -61,11 +61,6 @@ namespace branding
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class component final : public component_interface
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{
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public:
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void post_start() override
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{
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scheduler::loop(draw_branding, scheduler::pipeline::renderer);
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}
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void post_unpack() override
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{
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if (game::environment::is_dedi())
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@ -73,6 +68,8 @@ namespace branding
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return;
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}
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scheduler::loop(draw_branding, scheduler::pipeline::renderer);
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ui_get_formatted_build_number_hook.create(
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SELECT_VALUE(0x406EC0_b, 0x1DF300_b), ui_get_formatted_build_number_stub);
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}
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@ -22,6 +22,7 @@ namespace fastfiles
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namespace
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{
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utils::hook::detour db_init_load_x_file_hook;
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utils::hook::detour db_try_load_x_file_internal_hook;
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utils::hook::detour db_find_xasset_header_hook;
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@ -31,9 +32,14 @@ namespace fastfiles
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utils::concurrency::container<std::vector<HANDLE>> fastfile_handles;
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bool is_mod_pre_gfx = false;
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void db_init_load_x_file_stub(game::DBFile* file, std::uint64_t offset)
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{
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console::info("Loading fastfile %s\n", file->name);
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return db_init_load_x_file_hook.invoke<void>(file, offset);
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}
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void db_try_load_x_file_internal(const char* zone_name, const int flags)
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{
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console::info("Loading fastfile %s\n", zone_name);
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is_mod_pre_gfx = zone_name == "mod_pre_gfx"s;
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current_fastfile.access([&](std::string& fastfile)
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{
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@ -74,6 +80,7 @@ namespace fastfiles
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dump_gsc_script(name, result);
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}
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{
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const std::string override_asset_name = "override/"s + name;
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if (type == game::XAssetType::ASSET_TYPE_RAWFILE)
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@ -101,6 +108,7 @@ namespace fastfiles
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}
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}
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}
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}
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if (db_print_default_assets->current.enabled && game::DB_IsXAssetDefault(type, name))
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{
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@ -1193,8 +1201,8 @@ namespace fastfiles
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public:
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void post_unpack() override
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{
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db_try_load_x_file_internal_hook.create(
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SELECT_VALUE(0x1F5700_b, 0x39A620_b), &db_try_load_x_file_internal);
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db_try_load_x_file_internal_hook.create(SELECT_VALUE(0x1F5700_b, 0x39A620_b), db_try_load_x_file_internal);
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db_init_load_x_file_hook.create(SELECT_VALUE(0x1C46E0_b, 0x3681E0_b), db_init_load_x_file_stub);
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db_find_xasset_header_hook.create(game::DB_FindXAssetHeader, db_find_xasset_header_stub);
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db_unload_x_zones_hook.create(SELECT_VALUE(0x1F6040_b,
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@ -136,8 +136,10 @@ namespace imagefiles
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}
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void* pakfile_open_stub(void* /*handles*/, unsigned int count, int is_imagefile,
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unsigned int index, int is_localized)
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unsigned int index, short is_localized)
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{
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console::debug("Opening %s%d.pak (localized:%d)\n", is_imagefile ? "imagefile" : "soundfile", index, is_localized);
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if (index != CUSTOM_IMAGE_FILE_INDEX)
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{
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return utils::hook::invoke<void*>(
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@ -46,6 +46,11 @@ namespace lui
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public:
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void post_unpack() override
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{
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if (game::environment::is_dedi())
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{
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return;
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}
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if (game::environment::is_mp())
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{
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// Patch game message overflow
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@ -2418,6 +2418,12 @@ namespace game
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DB_AuthSignature signature;
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};
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struct DBFile
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{
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char __pad0[32];
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char name[64];
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};
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namespace hks
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{
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struct lua_State;
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@ -158,7 +158,6 @@ FARPROC load_binary(const launcher::mode mode, uint64_t* base_address)
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void remove_crash_file()
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{
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utils::io::remove_file("__h1Exe");
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utils::io::remove_file("h1-mod\\h1_mp64_ship.exe"); // remove this at some point
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}
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void enable_dpi_awareness()
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