use size_t
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@ -269,13 +269,13 @@ namespace game_console
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if (matches.size() > 24)
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{
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draw_hint_box(1, dvars::con_inputHintBoxColor->current.vector);
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draw_hint_text(0, utils::string::va("%i matches (too many to show here). Press SHIFT + TAB to show them", matches.size()),
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draw_hint_text(0, utils::string::va("%i matches (too many to show here). Press SHIFT + TAB to show more", matches.size()),
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dvars::con_inputDvarMatchColor->current.vector);
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if (game::playerKeys[0].keys[game::keyNum_t::K_SHIFT].down && game::playerKeys[0].keys[game::keyNum_t::K_TAB].down)
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{
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console::info("]%s\n", con.buffer);
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for (int i = 0; i < matches.size(); i++)
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for (size_t i = 0; i < matches.size(); i++)
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{
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console::info("\t%s\n", matches[i].name.data());
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}
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