update protobuf + small changes

changes by @diamante0018 from https://github.com/XLabsProject/s1x-client/pull/369
This commit is contained in:
mjkzy 2022-07-04 22:51:57 -05:00
parent 4ba78e9d34
commit 881e5ddbcb
12 changed files with 31 additions and 32 deletions

2
.gitmodules vendored
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@ -40,7 +40,7 @@
[submodule "deps/protobuf"] [submodule "deps/protobuf"]
path = deps/protobuf path = deps/protobuf
url = https://github.com/protocolbuffers/protobuf.git url = https://github.com/protocolbuffers/protobuf.git
branch = 3.17.x branch = 3.20.x
[submodule "deps/zlib"] [submodule "deps/zlib"]
path = deps/zlib path = deps/zlib
url = https://github.com/madler/zlib.git url = https://github.com/madler/zlib.git

2
deps/protobuf vendored

@ -1 +1 @@
Subproject commit 5500c72c5b616da9f0125bcfab513987a1226e2b Subproject commit 6e9e60367d8744e86856590d8ea0e793c61deeec

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@ -60,7 +60,7 @@ namespace bots
if (bot_ent) if (bot_ent)
{ {
spawn_bot(bot_ent->s.entityNum); spawn_bot(bot_ent->s.number);
} }
else else
{ {

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@ -1,6 +1,10 @@
#include <std_include.hpp> #include <std_include.hpp>
#include "loader/component_loader.hpp" #include "loader/component_loader.hpp"
#include "game/game.hpp"
#include "game/dvars.hpp"
#include "game/scripting/execution.hpp"
#include "command.hpp" #include "command.hpp"
#include "console.hpp" #include "console.hpp"
#include "game_console.hpp" #include "game_console.hpp"
@ -8,11 +12,6 @@
#include "scheduler.hpp" #include "scheduler.hpp"
#include "logfile.hpp" #include "logfile.hpp"
#include "game/game.hpp"
#include "game/dvars.hpp"
#include "game/scripting/execution.hpp"
#include <utils/hook.hpp> #include <utils/hook.hpp>
#include <utils/string.hpp> #include <utils/string.hpp>
#include <utils/memory.hpp> #include <utils/memory.hpp>
@ -39,8 +38,14 @@ namespace command
} }
} }
void client_command(const int client_num) void client_command(const char client_num)
{ {
if (game::mp::g_entities[client_num].client == nullptr)
{
// Client is not fully connected
return;
}
if (!logfile::client_command_stub(client_num)) if (!logfile::client_command_stub(client_num))
{ {
return; return;
@ -539,9 +544,9 @@ namespace command
static void add_commands_generic() static void add_commands_generic()
{ {
add("quit", game::Quit); add("quit", game::Quit);
add("crash", []() add("crash", []
{ {
*reinterpret_cast<int*>(1) = 0; *reinterpret_cast<int*>(1) = 0x12345678;
}); });
add("commandDump", [](const params& argument) add("commandDump", [](const params& argument)

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@ -32,7 +32,7 @@ namespace logfile
return {}; return {};
} }
const scripting::entity player{game::Scr_GetEntityId(ent->s.entityNum, 0)}; const scripting::entity player{game::Scr_GetEntityId(ent->s.number, 0)};
return scripting::lua::convert(state, player); return scripting::lua::convert(state, player);
} }
@ -262,7 +262,7 @@ namespace logfile
scheduler::once([cmd, message, self, hidden]() scheduler::once([cmd, message, self, hidden]()
{ {
const scripting::entity level{*game::levelEntityId}; const scripting::entity level{*game::levelEntityId};
const scripting::entity player{game::Scr_GetEntityId(self->s.entityNum, 0)}; const scripting::entity player{game::Scr_GetEntityId(self->s.number, 0)};
scripting::notify(level, cmd, {player, message, hidden}); scripting::notify(level, cmd, {player, message, hidden});
scripting::notify(player, cmd, {message, hidden}); scripting::notify(player, cmd, {message, hidden});

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@ -122,7 +122,7 @@ namespace patches
command::params_sv params{}; command::params_sv params{};
const auto menu_id = atoi(params.get(1)); const auto menu_id = atoi(params.get(1));
const auto client = &svs_clients[ent->s.entityNum]; const auto client = &svs_clients[ent->s.number];
// 13 => change class // 13 => change class
if (menu_id == 13 && ent->client->team == game::mp::TEAM_SPECTATOR) if (menu_id == 13 && ent->client->team == game::mp::TEAM_SPECTATOR)

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@ -1565,7 +1565,7 @@ namespace game
struct EntityState struct EntityState
{ {
uint16_t entityNum; uint16_t number;
}; // size = ? }; // size = ?
#pragma pack(push, 1) #pragma pack(push, 1)

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@ -21,7 +21,8 @@ namespace utils::flags
if (wide_flag[0] == L'-') if (wide_flag[0] == L'-')
{ {
wide_flag.erase(wide_flag.begin()); wide_flag.erase(wide_flag.begin());
flags.emplace_back(string::convert(wide_flag)); const auto flag = string::convert(wide_flag);
flags.emplace_back(string::to_lower(flag));
} }
} }
@ -40,14 +41,7 @@ namespace utils::flags
parsed = true; parsed = true;
} }
for (const auto& entry : enabled_flags) return std::ranges::any_of(enabled_flags.cbegin(), enabled_flags.cend(),
{ [flag](const auto& elem) { return elem == string::to_lower(flag); });
if (string::to_lower(entry) == string::to_lower(flag))
{
return true;
}
}
return false;
} }
} }

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@ -26,7 +26,7 @@ namespace utils
return value->second; return value->second;
} }
return ""; return {};
} }
void info_string::parse(std::string buffer) void info_string::parse(std::string buffer)
@ -49,15 +49,15 @@ namespace utils
{ {
//auto first = true; //auto first = true;
std::string info_string; std::string info_string;
for (auto i = this->key_value_pairs_.begin(); i != this->key_value_pairs_.end(); ++i) for (const auto& [key, val] : this->key_value_pairs_)
{ {
//if (first) first = false; //if (first) first = false;
/*else*/ /*else*/
info_string.append("\\"); info_string.append("\\");
info_string.append(i->first); // Key info_string.append(key);
info_string.append("\\"); info_string.append("\\");
info_string.append(i->second); // Value info_string.append(val);
} }
return info_string; return info_string;

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@ -32,7 +32,7 @@ namespace utils::io
if (stream.is_open()) if (stream.is_open())
{ {
stream.write(data.data(), data.size()); stream.write(data.data(), static_cast<std::streamsize>(data.size()));
stream.close(); stream.close();
return true; return true;
} }

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@ -72,7 +72,7 @@ namespace utils
void* memory::allocate(const size_t length) void* memory::allocate(const size_t length)
{ {
return calloc(length, 1); return std::calloc(length, 1);
} }
char* memory::duplicate_string(const std::string& string) char* memory::duplicate_string(const std::string& string)
@ -86,7 +86,7 @@ namespace utils
{ {
if (data) if (data)
{ {
::free(data); std::free(data);
} }
} }

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