update protobuf + small changes
changes by @diamante0018 from https://github.com/XLabsProject/s1x-client/pull/369
This commit is contained in:
parent
4ba78e9d34
commit
881e5ddbcb
2
.gitmodules
vendored
2
.gitmodules
vendored
@ -40,7 +40,7 @@
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[submodule "deps/protobuf"]
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[submodule "deps/protobuf"]
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path = deps/protobuf
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path = deps/protobuf
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url = https://github.com/protocolbuffers/protobuf.git
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url = https://github.com/protocolbuffers/protobuf.git
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branch = 3.17.x
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branch = 3.20.x
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[submodule "deps/zlib"]
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[submodule "deps/zlib"]
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path = deps/zlib
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path = deps/zlib
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url = https://github.com/madler/zlib.git
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url = https://github.com/madler/zlib.git
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2
deps/protobuf
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2
deps/protobuf
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@ -1 +1 @@
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Subproject commit 5500c72c5b616da9f0125bcfab513987a1226e2b
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Subproject commit 6e9e60367d8744e86856590d8ea0e793c61deeec
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@ -60,7 +60,7 @@ namespace bots
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if (bot_ent)
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if (bot_ent)
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{
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{
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spawn_bot(bot_ent->s.entityNum);
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spawn_bot(bot_ent->s.number);
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}
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}
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else
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else
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{
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{
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@ -1,6 +1,10 @@
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#include <std_include.hpp>
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#include <std_include.hpp>
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#include "loader/component_loader.hpp"
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#include "loader/component_loader.hpp"
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#include "game/game.hpp"
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#include "game/dvars.hpp"
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#include "game/scripting/execution.hpp"
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#include "command.hpp"
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#include "command.hpp"
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#include "console.hpp"
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#include "console.hpp"
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#include "game_console.hpp"
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#include "game_console.hpp"
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@ -8,11 +12,6 @@
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#include "scheduler.hpp"
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#include "scheduler.hpp"
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#include "logfile.hpp"
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#include "logfile.hpp"
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#include "game/game.hpp"
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#include "game/dvars.hpp"
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#include "game/scripting/execution.hpp"
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#include <utils/hook.hpp>
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#include <utils/hook.hpp>
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#include <utils/string.hpp>
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#include <utils/string.hpp>
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#include <utils/memory.hpp>
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#include <utils/memory.hpp>
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@ -39,8 +38,14 @@ namespace command
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}
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}
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}
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}
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void client_command(const int client_num)
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void client_command(const char client_num)
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{
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{
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if (game::mp::g_entities[client_num].client == nullptr)
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{
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// Client is not fully connected
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return;
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}
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if (!logfile::client_command_stub(client_num))
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if (!logfile::client_command_stub(client_num))
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{
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{
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return;
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return;
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@ -539,9 +544,9 @@ namespace command
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static void add_commands_generic()
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static void add_commands_generic()
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{
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{
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add("quit", game::Quit);
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add("quit", game::Quit);
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add("crash", []()
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add("crash", []
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{
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{
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*reinterpret_cast<int*>(1) = 0;
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*reinterpret_cast<int*>(1) = 0x12345678;
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});
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});
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add("commandDump", [](const params& argument)
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add("commandDump", [](const params& argument)
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@ -32,7 +32,7 @@ namespace logfile
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return {};
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return {};
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}
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}
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const scripting::entity player{game::Scr_GetEntityId(ent->s.entityNum, 0)};
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const scripting::entity player{game::Scr_GetEntityId(ent->s.number, 0)};
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return scripting::lua::convert(state, player);
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return scripting::lua::convert(state, player);
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}
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}
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@ -262,7 +262,7 @@ namespace logfile
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scheduler::once([cmd, message, self, hidden]()
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scheduler::once([cmd, message, self, hidden]()
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{
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{
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const scripting::entity level{*game::levelEntityId};
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const scripting::entity level{*game::levelEntityId};
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const scripting::entity player{game::Scr_GetEntityId(self->s.entityNum, 0)};
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const scripting::entity player{game::Scr_GetEntityId(self->s.number, 0)};
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scripting::notify(level, cmd, {player, message, hidden});
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scripting::notify(level, cmd, {player, message, hidden});
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scripting::notify(player, cmd, {message, hidden});
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scripting::notify(player, cmd, {message, hidden});
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@ -122,7 +122,7 @@ namespace patches
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command::params_sv params{};
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command::params_sv params{};
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const auto menu_id = atoi(params.get(1));
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const auto menu_id = atoi(params.get(1));
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const auto client = &svs_clients[ent->s.entityNum];
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const auto client = &svs_clients[ent->s.number];
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// 13 => change class
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// 13 => change class
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if (menu_id == 13 && ent->client->team == game::mp::TEAM_SPECTATOR)
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if (menu_id == 13 && ent->client->team == game::mp::TEAM_SPECTATOR)
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@ -1565,7 +1565,7 @@ namespace game
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struct EntityState
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struct EntityState
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{
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{
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uint16_t entityNum;
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uint16_t number;
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}; // size = ?
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}; // size = ?
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#pragma pack(push, 1)
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#pragma pack(push, 1)
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@ -21,7 +21,8 @@ namespace utils::flags
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if (wide_flag[0] == L'-')
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if (wide_flag[0] == L'-')
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{
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{
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wide_flag.erase(wide_flag.begin());
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wide_flag.erase(wide_flag.begin());
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flags.emplace_back(string::convert(wide_flag));
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const auto flag = string::convert(wide_flag);
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flags.emplace_back(string::to_lower(flag));
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}
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}
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}
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}
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@ -40,14 +41,7 @@ namespace utils::flags
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parsed = true;
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parsed = true;
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}
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}
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for (const auto& entry : enabled_flags)
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return std::ranges::any_of(enabled_flags.cbegin(), enabled_flags.cend(),
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{
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[flag](const auto& elem) { return elem == string::to_lower(flag); });
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if (string::to_lower(entry) == string::to_lower(flag))
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{
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return true;
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}
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}
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return false;
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}
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}
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}
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}
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@ -26,7 +26,7 @@ namespace utils
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return value->second;
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return value->second;
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}
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}
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return "";
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return {};
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}
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}
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void info_string::parse(std::string buffer)
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void info_string::parse(std::string buffer)
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@ -49,15 +49,15 @@ namespace utils
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{
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{
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//auto first = true;
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//auto first = true;
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std::string info_string;
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std::string info_string;
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for (auto i = this->key_value_pairs_.begin(); i != this->key_value_pairs_.end(); ++i)
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for (const auto& [key, val] : this->key_value_pairs_)
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{
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{
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//if (first) first = false;
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//if (first) first = false;
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/*else*/
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/*else*/
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info_string.append("\\");
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info_string.append("\\");
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info_string.append(i->first); // Key
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info_string.append(key);
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info_string.append("\\");
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info_string.append("\\");
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info_string.append(i->second); // Value
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info_string.append(val);
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}
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}
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return info_string;
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return info_string;
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@ -32,7 +32,7 @@ namespace utils::io
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if (stream.is_open())
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if (stream.is_open())
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{
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{
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stream.write(data.data(), data.size());
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stream.write(data.data(), static_cast<std::streamsize>(data.size()));
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stream.close();
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stream.close();
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return true;
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return true;
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}
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}
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@ -72,7 +72,7 @@ namespace utils
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void* memory::allocate(const size_t length)
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void* memory::allocate(const size_t length)
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{
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{
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return calloc(length, 1);
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return std::calloc(length, 1);
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}
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}
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char* memory::duplicate_string(const std::string& string)
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char* memory::duplicate_string(const std::string& string)
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@ -86,7 +86,7 @@ namespace utils
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{
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{
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if (data)
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if (data)
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{
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{
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::free(data);
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std::free(data);
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}
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}
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}
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}
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BIN
tools/protoc.exe
BIN
tools/protoc.exe
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