diff --git a/src/client/component/renderer.cpp b/src/client/component/renderer.cpp index bbb02934..36fb142a 100644 --- a/src/client/component/renderer.cpp +++ b/src/client/component/renderer.cpp @@ -148,11 +148,16 @@ namespace renderer return; } - dvars::r_fullbright = dvars::register_int("r_fullbright", 0, 0, 4, game::DVAR_FLAG_CHEAT, "Toggles rendering without lighting"); + dvars::r_fullbright = dvars::register_int("r_fullbright", 0, 0, 4, game::DVAR_FLAG_SAVED, "Toggles rendering without lighting"); r_init_draw_method_hook.create(SELECT_VALUE(0x5467E0_b, 0x669580_b), &r_init_draw_method_stub); r_update_front_end_dvar_options_hook.create(SELECT_VALUE(0x583560_b, 0x6A78C0_b), &r_update_front_end_dvar_options_stub); + // use "saved" flags + dvars::override::register_enum("r_normalMap", game::DVAR_FLAG_SAVED); + dvars::override::register_enum("r_specularMap", game::DVAR_FLAG_SAVED); + dvars::override::register_enum("r_specOccMap", game::DVAR_FLAG_SAVED); + if (game::environment::is_mp()) { // Adjust red dot brightness