stringtable overriding
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parent
83f8faa838
commit
86810f7b87
@ -74,12 +74,13 @@ namespace fastfiles
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dump_gsc_script(name, result);
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}
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const std::string override_asset_name = "override/"s + name;
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if (type == game::XAssetType::ASSET_TYPE_RAWFILE)
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{
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if (result.rawfile)
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{
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const std::string override_rawfile_name = "override/"s + name;
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const auto override_rawfile = db_find_xasset_header_hook.invoke<game::XAssetHeader>(type, override_rawfile_name.data(), 0);
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const auto override_rawfile = db_find_xasset_header_hook.invoke<game::XAssetHeader>(type, override_asset_name.data(), 0);
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if (override_rawfile.rawfile)
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{
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result.rawfile = override_rawfile.rawfile;
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@ -88,6 +89,19 @@ namespace fastfiles
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}
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}
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if (type == game::XAssetType::ASSET_TYPE_STRINGTABLE)
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{
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if (result.stringTable)
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{
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const auto override_stringtable = db_find_xasset_header_hook.invoke<game::XAssetHeader>(type, override_asset_name.data(), 0);
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if (override_stringtable.stringTable)
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{
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result.stringTable = override_stringtable.stringTable;
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console::debug("using override asset for stringtable: \"%s\"\n", name);
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}
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}
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}
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if (db_print_default_assets->current.enabled && game::DB_IsXAssetDefault(type, name))
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{
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console::warn("Waited %i msec for default asset \"%s\" of type \"%s\"\n",
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