marketing comms
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2827f4dfba
commit
7f29c661ba
@ -237,4 +237,29 @@ namespace demonware
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buffer->read_string(&this->filename);
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buffer->read_string(&this->filename);
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}
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}
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};
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};
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class bdMarketingMessage final : public bdTaskResult
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{
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public:
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uint64_t m_messageID;
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std::string m_languageCode;
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std::string m_content;
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std::string m_metadata;
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void serialize(byte_buffer* buffer) override
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{
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buffer->write_uint64(this->m_messageID);
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buffer->write_string(this->m_languageCode);
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buffer->write_blob(this->m_content);
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buffer->write_blob(this->m_metadata);
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}
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void deserialize(byte_buffer* buffer) override
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{
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buffer->read_uint64(&this->m_messageID);
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buffer->read_string(&this->m_languageCode);
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buffer->read_blob(&this->m_content);
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buffer->read_blob(&this->m_metadata);
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}
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};
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}
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}
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@ -7,12 +7,61 @@ namespace demonware
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{
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{
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this->register_task(1, &bdMarketingComms::getMessages);
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this->register_task(1, &bdMarketingComms::getMessages);
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this->register_task(4, &bdMarketingComms::reportFullMessagesViewed);
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this->register_task(4, &bdMarketingComms::reportFullMessagesViewed);
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this->register_task(5, &bdMarketingComms::getMessages_);
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}
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}
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void bdMarketingComms::getMessages(service_server* server, byte_buffer* /*buffer*/) const
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void bdMarketingComms::getMessages(service_server* server, byte_buffer* /*buffer*/) const
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{
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{
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// TODO:
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auto motd = new bdMarketingMessage;
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motd->m_messageID = 1;
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motd->m_languageCode = "en-US";
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motd->m_content = R"({
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"title": "<h2>Message of the Day</h2>",
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"content_short": "",
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"h3_header": "<h3>^2Welcome to H1-Mod^7</h3>",
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"content_long": "<body>Join our discord to stay tuned for latest updates and news: ^5https://discord.gg/RzzXu5EVnh^7<br/><br/>Visit ^2https://h1.gg^7 for further information!</body>",
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"popup_action_title": "Press 'Esc' or 'Enter' to close",
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"popup_image": "h1_motd_template_1_2"
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})";
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motd->m_metadata = "{}";
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auto featured = new bdMarketingMessage;
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featured->m_messageID = 2;
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featured->m_languageCode = "en-US";
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featured->m_content = R"({
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"action_title": "v2.0.0",
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"image": "h1_motd_360x200_mp_crash",
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"title": "<h1>v2.0.0</h1>",
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"content_short": "",
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"h3_header": "<h3>CHANGELOG:</h3>",
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"content_long": "<body>- Added Wine/Proton compatibility<br/>- Added custom zones/maps/weapons support<br/>- Added usermap/mod downloading<br/>- Added GSC support<br/><br/>You can check the whole changelog via: ^2https://docs.h1.gg/changelog^7.</body>",
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"popup_action_title": "Press 'Esc' or 'Enter' to close",
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"popup_image": "h1_motd_620x580_mp_crash",
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"action": "popup"
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})";
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featured->m_metadata = "{}";
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auto featured2 = new bdMarketingMessage;
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featured2->m_messageID = 3;
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featured2->m_languageCode = "en-US";
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featured2->m_content = R"({
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"action_title": "Custom Depot System",
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"image": "h1_motd_dlc_360x200_ch_mtx6_kits",
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"title": "<h2>Custom Depot System</h2>",
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"content_short": "",
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"h3_header": "<h3>^3No COD Points!^7</h3>",
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"content_long": "<body>We've added a new depot system to the game<br/><br/>Which you can now collect credits/parts from playing to be used with depots!</body>",
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"popup_action_title": "Press 'Esc' or 'Enter' to close",
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"popup_action": "depot",
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"popup_image": "h1_motd_dlc_620x580_ch_mtx6_kits",
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"action": "popup"
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})";
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featured2->m_metadata = "{}";
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auto reply = server->create_reply(this->task_id());
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auto reply = server->create_reply(this->task_id());
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reply->add(motd);
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reply->add(featured);
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reply->add(featured2);
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reply->send();
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reply->send();
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}
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}
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@ -22,4 +71,11 @@ namespace demonware
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auto reply = server->create_reply(this->task_id());
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auto reply = server->create_reply(this->task_id());
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reply->send();
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reply->send();
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}
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}
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void bdMarketingComms::getMessages_(service_server* server, byte_buffer* /*buffer*/) const
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{
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// TODO:
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auto reply = server->create_reply(this->task_id());
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reply->send();
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}
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}
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}
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@ -10,5 +10,6 @@ namespace demonware
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private:
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private:
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void getMessages(service_server* server, byte_buffer* buffer) const;
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void getMessages(service_server* server, byte_buffer* buffer) const;
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void reportFullMessagesViewed(service_server* server, byte_buffer* buffer) const;
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void reportFullMessagesViewed(service_server* server, byte_buffer* buffer) const;
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void getMessages_(service_server* server, byte_buffer* buffer) const;
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};
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};
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}
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}
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