diff --git a/data/ui_scripts/patches/__init__.lua b/data/ui_scripts/patches/__init__.lua new file mode 100644 index 00000000..ac0118ac --- /dev/null +++ b/data/ui_scripts/patches/__init__.lua @@ -0,0 +1,9 @@ +if (game:issingleplayer()) then + return +end + +-- defined in mp_hud/hudutils.lua +function GetGameModeName() + return Engine.Localize(Engine.TableLookup(GameTypesTable.File, + GameTypesTable.Cols.Ref, GameX.GetGameMode(), GameTypesTable.Cols.Name)) +end