Small fix
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@ -47,7 +47,7 @@ namespace game
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WEAK symbol<void(float, float, int)> Com_SetSlowMotion{0x0, 0x17E5F0};
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WEAK symbol<void(errorParm code, const char* message, ...)> Com_Error{0x384820, 0x159860};
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WEAK symbol<void()> Com_Quit_f{0x0, 0x1F9280};
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WEAK symbol<void(char const* finalMessage)> Com_Shutdown{0x3A6A50, 0x0};
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WEAK symbol<void(char const* finalMessage)> Com_Shutdown{0x3A6A50, 0x157E10};
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WEAK symbol<bool(const char* mapname, const char** base_mapname)> Com_IsAddonMap{0x40AED0, 0x17C100};
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WEAK symbol<int(char* dest, int size, const char* fmt, ...)> Com_sprintf{0x429200, 0x5AF0F0};
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