add new data directory, and update updater
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20
data/cdata/ui_scripts/patches/__init__.lua
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20
data/cdata/ui_scripts/patches/__init__.lua
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@ -0,0 +1,20 @@
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if (game:issingleplayer()) then
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return
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end
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if (Engine.InFrontend()) then
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require("shaderdialog")
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require("gamemodes")
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require("no_mode_switch")
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require("disable_useless_things")
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end
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-- defined in mp_hud/hudutils.lua
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function GetGameModeName()
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return Engine.Localize(Engine.TableLookup(GameTypesTable.File,
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GameTypesTable.Cols.Ref, GameX.GetGameMode(), GameTypesTable.Cols.Name))
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end
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function NeverAllowChangeTeams()
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return false
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end
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