shift+tab feature

This commit is contained in:
Skull 2022-06-21 19:30:26 +03:00
parent 65594c2dd0
commit 744ece6ecc

View File

@ -269,8 +269,17 @@ namespace game_console
if (matches.size() > 24) if (matches.size() > 24)
{ {
draw_hint_box(1, dvars::con_inputHintBoxColor->current.vector); draw_hint_box(1, dvars::con_inputHintBoxColor->current.vector);
draw_hint_text(0, utils::string::va("%i matches (too many to show here)", matches.size()), draw_hint_text(0, utils::string::va("%i matches (too many to show here). Press SHIFT + TAB to show them", matches.size()),
dvars::con_inputDvarMatchColor->current.vector); dvars::con_inputDvarMatchColor->current.vector);
if (game::playerKeys[0].keys[game::keyNum_t::K_SHIFT].down && game::playerKeys[0].keys[game::keyNum_t::K_TAB].down)
{
console::info("]%s\n", con.buffer);
for (int i = 0; i < matches.size(); i++)
{
console::info("\t%s\n", matches[i].name.data());
}
}
} }
else if (matches.size() == 1) else if (matches.size() == 1)
{ {