Dont try to load 'white' material
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@ -97,6 +97,11 @@ namespace materials
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game::Material* try_load_material(const std::string& name)
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game::Material* try_load_material(const std::string& name)
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{
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{
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if (name == "white")
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{
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return nullptr;
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}
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try
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try
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{
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{
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return load_material(name);
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return load_material(name);
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