use override rawfiles if found
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24e5c0018a
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6ed7655555
@ -60,7 +60,7 @@ namespace fastfiles
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game::XAssetHeader db_find_xasset_header_stub(game::XAssetType type, const char* name, int allow_create_default)
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game::XAssetHeader db_find_xasset_header_stub(game::XAssetType type, const char* name, int allow_create_default)
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{
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{
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const auto start = game::Sys_Milliseconds();
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const auto start = game::Sys_Milliseconds();
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const auto result = db_find_xasset_header_hook.invoke<game::XAssetHeader>(type, name, allow_create_default);
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auto result = db_find_xasset_header_hook.invoke<game::XAssetHeader>(type, name, allow_create_default);
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const auto diff = game::Sys_Milliseconds() - start;
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const auto diff = game::Sys_Milliseconds() - start;
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if (type == game::XAssetType::ASSET_TYPE_SCRIPTFILE)
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if (type == game::XAssetType::ASSET_TYPE_SCRIPTFILE)
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@ -68,6 +68,20 @@ namespace fastfiles
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dump_gsc_script(name, result);
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dump_gsc_script(name, result);
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}
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}
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if (type == game::XAssetType::ASSET_TYPE_RAWFILE)
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{
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if (result.rawfile)
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{
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const std::string override_rawfile_name = "override/"s + name;
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const auto override_rawfile = db_find_xasset_header_hook.invoke<game::XAssetHeader>(type, override_rawfile_name.data(), 0);
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if (override_rawfile.rawfile)
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{
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result.rawfile = override_rawfile.rawfile;
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console::debug("using override asset for rawfile: \"%s\"\n", name);
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}
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}
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}
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if (diff > 100)
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if (diff > 100)
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{
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{
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console::print(
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console::print(
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