Console changes

This commit is contained in:
Federico Cecchetto 2022-05-29 16:44:18 +02:00
parent 72e1cd331a
commit 6d6e79cc15
4 changed files with 128 additions and 56 deletions

View File

@ -625,7 +625,7 @@ namespace command
if (dvar->type != game::dvar_type::string if (dvar->type != game::dvar_type::string
&& dvar->type != game::dvar_type::enumeration) && dvar->type != game::dvar_type::enumeration)
{ {
console::info("%s is not a string-based dvar\n", dvar->hash); console::info("%s is not a string-based dvar\n", name);
return; return;
} }

View File

@ -8,6 +8,8 @@
#include <utils/thread.hpp> #include <utils/thread.hpp>
#include <utils/hook.hpp> #include <utils/hook.hpp>
#define OUTPUT_HANDLE GetStdHandle(STD_OUTPUT_HANDLE)
namespace game_console namespace game_console
{ {
void print(int type, const std::string& data); void print(int type, const std::string& data);
@ -17,6 +19,9 @@ namespace console
{ {
namespace namespace
{ {
utils::hook::detour printf_hook;
std::recursive_mutex print_mutex;
struct struct
{ {
bool kill; bool kill;
@ -30,62 +35,145 @@ namespace console
void set_cursor_pos(int x) void set_cursor_pos(int x)
{ {
const auto handle = GetStdHandle(STD_OUTPUT_HANDLE);
CONSOLE_SCREEN_BUFFER_INFO info{}; CONSOLE_SCREEN_BUFFER_INFO info{};
GetConsoleScreenBufferInfo(handle, &info); GetConsoleScreenBufferInfo(OUTPUT_HANDLE, &info);
info.dwCursorPosition.X = static_cast<short>(x); info.dwCursorPosition.X = static_cast<short>(x);
SetConsoleCursorPosition(handle, info.dwCursorPosition); SetConsoleCursorPosition(OUTPUT_HANDLE, info.dwCursorPosition);
} }
void show_cursor(const bool show) void show_cursor(const bool show)
{ {
const auto handle = GetStdHandle(STD_OUTPUT_HANDLE);
CONSOLE_CURSOR_INFO info{}; CONSOLE_CURSOR_INFO info{};
GetConsoleCursorInfo(handle, &info); GetConsoleCursorInfo(OUTPUT_HANDLE, &info);
info.bVisible = show; info.bVisible = show;
SetConsoleCursorInfo(handle, &info); SetConsoleCursorInfo(OUTPUT_HANDLE, &info);
}
template <typename... Args>
int invoke_printf(const char* fmt, Args&&... args)
{
return printf_hook.invoke<int>(fmt, std::forward<Args>(args)...);
}
std::string format(va_list* ap, const char* message)
{
static thread_local char buffer[0x1000];
const auto count = _vsnprintf_s(buffer, sizeof(buffer), sizeof(buffer), message, *ap);
if (count < 0)
{
return {};
}
return {buffer, static_cast<size_t>(count)};
}
uint8_t get_attribute(const int type)
{
switch (type)
{
case con_type_info:
return 7; // white
case con_type_warning:
return 6; // yellow
case con_type_error:
return 4; // red
case con_type_debug:
return 3; // cyan
}
return 7;
} }
void update() void update()
{ {
std::lock_guard _0(print_mutex);
show_cursor(false); show_cursor(false);
set_cursor_pos(0); set_cursor_pos(0);
invoke_printf("%s", con.buffer);
printf("%s", con.buffer);
set_cursor_pos(con.cursor); set_cursor_pos(con.cursor);
show_cursor(true); show_cursor(true);
} }
void clear_output() void clear_output()
{ {
std::lock_guard _0(print_mutex);
show_cursor(false); show_cursor(false);
set_cursor_pos(0); set_cursor_pos(0);
for (auto i = 0; i < std::strlen(con.buffer); i++) for (auto i = 0; i < std::strlen(con.buffer); i++)
{ {
printf(" "); invoke_printf(" ");
} }
set_cursor_pos(con.cursor); set_cursor_pos(con.cursor);
show_cursor(true); show_cursor(true);
} }
int dispatch_message(const int type, const std::string& message)
{
std::lock_guard _0(print_mutex);
clear_output();
set_cursor_pos(0);
SetConsoleTextAttribute(OUTPUT_HANDLE, get_attribute(type));
const auto res = invoke_printf("%s", message.data());
SetConsoleTextAttribute(OUTPUT_HANDLE, get_attribute(con_type_info));
game_console::print(type, message);
if (message.size() <= 0 || message[message.size() - 1] != '\n')
{
invoke_printf("\n");
}
update();
return res;
}
void clear() void clear()
{ {
std::lock_guard _0(print_mutex);
clear_output(); clear_output();
strncpy_s(con.buffer, "", sizeof(con.buffer)); strncpy_s(con.buffer, "", sizeof(con.buffer));
con.cursor = 0; con.cursor = 0;
set_cursor_pos(0); set_cursor_pos(0);
} }
size_t get_max_input_length()
{
CONSOLE_SCREEN_BUFFER_INFO info{};
GetConsoleScreenBufferInfo(OUTPUT_HANDLE, &info);
const auto columns = static_cast<size_t>(info.srWindow.Right - info.srWindow.Left - 1);
return std::max(size_t(0), std::min(columns, sizeof(con.buffer)));
}
void handle_resize()
{
clear();
update();
}
void handle_input(const INPUT_RECORD record) void handle_input(const INPUT_RECORD record)
{ {
if (record.EventType == WINDOW_BUFFER_SIZE_EVENT)
{
handle_resize();
return;
}
if (record.EventType != KEY_EVENT || !record.Event.KeyEvent.bKeyDown) if (record.EventType != KEY_EVENT || !record.Event.KeyEvent.bKeyDown)
{ {
return; return;
} }
std::lock_guard _0(print_mutex);
const auto key = record.Event.KeyEvent.wVirtualKeyCode; const auto key = record.Event.KeyEvent.wVirtualKeyCode;
switch (key) switch (key)
{ {
@ -102,9 +190,9 @@ namespace console
{ {
strncpy_s(con.buffer, con.history.at(con.history_index).data(), sizeof(con.buffer)); strncpy_s(con.buffer, con.history.at(con.history_index).data(), sizeof(con.buffer));
con.cursor = static_cast<int>(strlen(con.buffer)); con.cursor = static_cast<int>(strlen(con.buffer));
update();
} }
update();
break; break;
} }
case VK_DOWN: case VK_DOWN:
@ -120,9 +208,9 @@ namespace console
{ {
strncpy_s(con.buffer, con.history.at(con.history_index).data(), sizeof(con.buffer)); strncpy_s(con.buffer, con.history.at(con.history_index).data(), sizeof(con.buffer));
con.cursor = static_cast<int>(strlen(con.buffer)); con.cursor = static_cast<int>(strlen(con.buffer));
update();
} }
update();
break; break;
} }
case VK_LEFT: case VK_LEFT:
@ -157,7 +245,10 @@ namespace console
} }
} }
con.history.push_front(con.buffer); if (con.buffer[0])
{
con.history.push_front(con.buffer);
}
if (con.history.size() > 10) if (con.history.size() > 10)
{ {
@ -168,14 +259,20 @@ namespace console
game::Cbuf_AddText(0, 0, con.buffer); game::Cbuf_AddText(0, 0, con.buffer);
strncpy_s(con.buffer, "", sizeof(con.buffer));
con.cursor = 0; con.cursor = 0;
printf("\r\n"); clear_output();
invoke_printf("]%s\r\n", con.buffer);
strncpy_s(con.buffer, "", sizeof(con.buffer));
break; break;
} }
case VK_BACK: case VK_BACK:
{ {
if (con.cursor <= 0)
{
break;
}
clear_output(); clear_output();
std::memmove(con.buffer + con.cursor - 1, con.buffer + con.cursor, std::memmove(con.buffer + con.cursor - 1, con.buffer + con.cursor,
@ -183,7 +280,6 @@ namespace console
con.cursor--; con.cursor--;
update(); update();
break; break;
} }
default: default:
@ -194,7 +290,7 @@ namespace console
break; break;
} }
if (std::strlen(con.buffer) + 1 >= sizeof(con.buffer)) if (std::strlen(con.buffer) + 1 >= get_max_input_length())
{ {
break; break;
} }
@ -209,45 +305,16 @@ namespace console
} }
} }
} }
}
std::string format(va_list* ap, const char* message) int __cdecl printf_stub(const char* fmt, ...)
{
static thread_local char buffer[0x1000];
const auto count = _vsnprintf_s(buffer, sizeof(buffer), sizeof(buffer), message, *ap);
if (count < 0)
{ {
return {}; va_list ap;
va_start(ap, fmt);
const auto result = format(&ap, fmt);
va_end(ap);
return dispatch_message(con_type_info, result);
} }
return {buffer, static_cast<size_t>(count)};
}
uint8_t get_attribute(const int type)
{
switch (type)
{
case con_type_info:
return 7; // white
case con_type_warning:
return 6; // yellow
case con_type_error:
return 4; // red
case con_type_debug:
return 3; // cyan
}
return 7;
}
void dispatch_message(const int type, const std::string& message)
{
const auto handle = GetStdHandle(STD_OUTPUT_HANDLE);
SetConsoleTextAttribute(handle, get_attribute(type));
printf("%s", message.data());
SetConsoleTextAttribute(handle, get_attribute(con_type_info));
game_console::print(type, message);
} }
void print(const int type, const char* fmt, ...) void print(const int type, const char* fmt, ...)
@ -270,6 +337,8 @@ namespace console
void post_unpack() override void post_unpack() override
{ {
printf_hook.create(printf, printf_stub);
ShowWindow(GetConsoleWindow(), SW_SHOW); ShowWindow(GetConsoleWindow(), SW_SHOW);
SetConsoleTitle("H1-Mod"); SetConsoleTitle("H1-Mod");

View File

@ -124,6 +124,9 @@ namespace logger
} }
// lua print
utils::hook::jump(SELECT_VALUE(0x0E6E30_b, 0x1F6140_b), printf);
com_error_hook.create(game::Com_Error, com_error_stub); com_error_hook.create(game::Com_Error, com_error_stub);
} }
}; };

View File

@ -167,7 +167,7 @@ namespace game
WEAK symbol<void(XAssetType type, void(__cdecl* func)(XAssetHeader, void*), const void* inData, bool includeOverride)> WEAK symbol<void(XAssetType type, void(__cdecl* func)(XAssetHeader, void*), const void* inData, bool includeOverride)>
DB_EnumXAssets_Internal{0x1F0BF0, 0x394C60}; DB_EnumXAssets_Internal{0x1F0BF0, 0x394C60};
WEAK symbol<const char*(const XAsset* asset)> DB_GetXAssetName{0x0, 0x366140}; WEAK symbol<const char*(const XAsset* asset)> DB_GetXAssetName{0x1BF890, 0x366140};
WEAK symbol<int(XAssetType type)> DB_GetXAssetTypeSize{0x0, 0x0}; WEAK symbol<int(XAssetType type)> DB_GetXAssetTypeSize{0x0, 0x0};
WEAK symbol<XAssetHeader(XAssetType type, const char* name, WEAK symbol<XAssetHeader(XAssetType type, const char* name,
int createDefault)> DB_FindXAssetHeader{0x1F1120, 0x3950C0}; int createDefault)> DB_FindXAssetHeader{0x1F1120, 0x3950C0};