fix custom weapon index mismatch
fix for custom attachments
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@ -61,6 +61,26 @@ namespace weapon
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return result;
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return result;
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}
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}
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void cw_mismatch_error_stub(int, const char* msg, ...)
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{
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char buffer[0x100];
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va_list ap;
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va_start(ap, msg);
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vsnprintf_s(buffer, sizeof(buffer), _TRUNCATE, msg, ap);
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va_end(ap);
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console::error(buffer);
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}
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int g_find_config_string_index_stub(const char* string, int start, int max, int create, const char* errormsg)
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{
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create = 1;
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return utils::hook::invoke<int>(0x8B530_b, string, start, max, create, errormsg); // G_FindConfigstringIndex
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}
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template <typename T>
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template <typename T>
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void set_weapon_field(const std::string& weapon_name, unsigned int field, T value)
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void set_weapon_field(const std::string& weapon_name, unsigned int field, T value)
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{
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{
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@ -111,8 +131,11 @@ namespace weapon
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// use tag_weapon if tag_weapon_right or tag_knife_attach are not found on model
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// use tag_weapon if tag_weapon_right or tag_knife_attach are not found on model
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xmodel_get_bone_index_hook.create(0x5C82B0_b, xmodel_get_bone_index_stub);
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xmodel_get_bone_index_hook.create(0x5C82B0_b, xmodel_get_bone_index_stub);
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// disable custom weapon index mismatch (fix for custom attachments) (NEEDS TESTING)
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// make custom weapon index mismatch not drop in CG_SetupCustomWeapon
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//utils::hook::set<uint8_t>(0x11B910_b, 0xC3); // CG_SetupCustomWeapon
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utils::hook::call(0x11B9AF_b, cw_mismatch_error_stub);
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// patch attachment configstring so it will create if not found
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utils::hook::call(0x41C595_b, g_find_config_string_index_stub);
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}
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}
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#ifdef DEBUG
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#ifdef DEBUG
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