Small fix
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1c5a01bcf7
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664264259a
@ -8,6 +8,7 @@
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#include <utils/hook.hpp>
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#include <utils/hook.hpp>
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#include <utils/io.hpp>
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#include <utils/io.hpp>
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#include <utils/memory.hpp>
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#define MAX_ARENAS 64
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#define MAX_ARENAS 64
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@ -27,16 +28,25 @@ namespace
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return true;
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return true;
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}
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}
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char rawfile_buffer[0x18000] = {0};
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if (!game::DB_XAssetExists(game::ASSET_TYPE_RAWFILE, path.data()) ||
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const auto buf = game::DB_ReadRawFile(path.data(), rawfile_buffer, sizeof(rawfile_buffer));
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game::DB_IsXAssetDefault(game::ASSET_TYPE_RAWFILE, path.data()))
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if (buf)
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{
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{
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*game::ui_num_arenas += game::GameInfo_ParseArenas(buf, MAX_ARENAS - *game::ui_num_arenas,
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return false;
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&game::ui_arena_infos[*game::ui_num_arenas]);
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return true;
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}
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}
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const auto rawfile = game::DB_FindXAssetHeader(game::ASSET_TYPE_RAWFILE, path.data(), 0).rawfile;
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const auto len = game::DB_GetRawFileLen(rawfile);
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return false;
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const auto rawfile_buffer = utils::memory::get_allocator()->allocate_array<char>(len);
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const auto _1 = gsl::finally([&]
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{
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utils::memory::get_allocator()->free(rawfile_buffer);
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});
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game::DB_GetRawBuffer(rawfile, rawfile_buffer, len);
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*game::ui_num_arenas += game::GameInfo_ParseArenas(rawfile_buffer, MAX_ARENAS - *game::ui_num_arenas,
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&game::ui_arena_infos[*game::ui_num_arenas]);
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return true;
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}
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}
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void load_arenas_stub()
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void load_arenas_stub()
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