Update function_tables.cpp
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@ -931,12 +931,12 @@ namespace scripting
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{"setstablemissile", 0x8092}, // SP 0x1402AD800 MP 0x000000000
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{"playersetgroundreferenceent", 0x8093}, // SP 0x1402A9070 MP 0x1403752A0
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{"dontinterpolate", 0x8094}, // SP 0x1402A0070 MP 0x140358360
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{"_meth_8095", 0x8095}, // SP 0x1402AAC80 MP 0x000000000
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{"_meth_8096", 0x8096}, // SP 0x1402AAD20 MP 0x000000000
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{"dospawn", 0x8095}, // SP 0x1402AAC80 MP 0x000000000
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{"stalingradspawn", 0x8096}, // SP 0x1402AAD20 MP 0x000000000
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{"getorigin", 0x8097}, // SP 0x1402AADC0 MP 0x140377CA0
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{"_meth_8098", 0x8098}, // SP 0x1402AAE70 MP 0x000000000
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{"_meth_8099", 0x8099}, // SP 0x1402AAF90 MP 0x000000000
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{"_meth_809a", 0x809A}, // SP 0x1402AC1D0 MP 0x000000000
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{"getcentroid", 0x8098}, // SP 0x1402AAE70 MP 0x000000000
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{"getshootatpos", 0x8099}, // SP 0x1402AAF90 MP 0x000000000
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{"getdebugeye", 0x809A}, // SP 0x1402AC1D0 MP 0x000000000
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{"useby", 0x809B}, // SP 0x1402AC470 MP 0x140377D00
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{"playsound", 0x809C}, // SP 0x1402AC9B0 MP 0x140377F40
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{"_meth_809d", 0x809D},
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@ -1336,14 +1336,14 @@ namespace scripting
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{"vehicleturretcontroloff", 0x8227}, // SP 0x140464260 MP 0x140562970
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{"isturretready", 0x8228}, // SP 0x140464340 MP 0x1405629E0
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{"_meth_8229", 0x8229}, // SP 0x140464570 MP 0x140562C70
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{"dospawn", 0x822A}, // SP 0x1404646D0 MP 0x140562D90
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{"isphysveh", 0x822B}, // SP 0x1404647A0 MP 0x140562E80
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{"crash", 0x822C}, // SP 0x140464840 MP 0x140562F80
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{"launch", 0x822D}, // SP 0x140464980 MP 0x1405630A0
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{"disablecrashing", 0x822E}, // SP 0x140464B20 MP 0x140563240
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{"enablecrashing", 0x822F}, // SP 0x140464C10 MP 0x140563310
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{"setspeed", 0x8230}, // SP 0x140464C90 MP 0x1405633E0
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{"setconveyorbelt", 0x8231}, // SP 0x140464E50 MP 0x140563610
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{"vehicle_dospawn", 0x822A}, // SP 0x1404646D0 MP 0x140562D90
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{"vehicle_isphysveh", 0x822B}, // SP 0x1404647A0 MP 0x140562E80
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{"vehphys_crash", 0x822C}, // SP 0x140464840 MP 0x140562F80
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{"vehphys_launch", 0x822D}, // SP 0x140464980 MP 0x1405630A0
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{"vehphys_disablecrashing", 0x822E}, // SP 0x140464B20 MP 0x140563240
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{"vehphys_enablecrashing", 0x822F}, // SP 0x140464C10 MP 0x140563310
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{"vehphys_setspeed", 0x8230}, // SP 0x140464C90 MP 0x1405633E0
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{"vehphys_setconveyorbelt", 0x8231}, // SP 0x140464E50 MP 0x140563610
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{"freevehicle", 0x8232}, // SP 0x000000000 MP 0x1405609B0
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{"_meth_8233", 0x8233}, // SP 0x140290E70 MP 0x000000000
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{"_meth_8234", 0x8234}, // SP 0x1402910E0 MP 0x000000000
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@ -1393,8 +1393,8 @@ namespace scripting
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{"canturrettargetpoint", 0x8260}, // SP 0x1404635A0 MP 0x140561DF0
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{"setlookatent", 0x8261}, // SP 0x1404638A0 MP 0x1405620F0
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{"clearlookatent", 0x8262}, // SP 0x140463950 MP 0x1405621A0
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{"setweapon", 0x8263}, // SP 0x140463AB0 MP 0x140562280
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{"_meth_8264", 0x8264}, // SP 0x140463B20 MP 0x1405622F0
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{"setvehweapon", 0x8263}, // SP 0x140463AB0 MP 0x140562280
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{"fireweapon", 0x8264}, // SP 0x140463B20 MP 0x1405622F0
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{"vehicleturretcontrolon", 0x8265}, // SP 0x1404641D0 MP 0x1405628F0
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{"finishplayerdamage", 0x8266}, // SP 0x000000000 MP 0x1403337A0
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{"suicide", 0x8267}, // SP 0x000000000 MP 0x140333E20
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@ -1421,16 +1421,16 @@ namespace scripting
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{"setswitchnode", 0x827C}, // SP 0x140465740 MP 0x14055F4D0
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{"setwaitspeed", 0x827D}, // SP 0x140465840 MP 0x14055F560
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{"finishdamage", 0x827E}, // SP 0x000000000 MP 0x14055F5E0
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{"setspeed", 0x827F}, // SP 0x1404658C0 MP 0x14055F840
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{"setspeedimmediate", 0x8280}, // SP 0x140465930 MP 0x14055F8B0
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{"_meth_8281", 0x8281}, // SP 0x140465AC0 MP 0x14055FA60
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{"getspeed", 0x8282}, // SP 0x140465BE0 MP 0x14055FB80
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{"getvelocity", 0x8283}, // SP 0x140465CD0 MP 0x14055FC70
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{"getbodyvelocity", 0x8284}, // SP 0x140465D40 MP 0x14055FCE0
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{"getsteering", 0x8285}, // SP 0x140465DB0 MP 0x14055FD50
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{"getthrottle", 0x8286}, // SP 0x140465E30 MP 0x14055FDE0
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{"turnengineoff", 0x8287}, // SP 0x140465EA0 MP 0x14055FE50
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{"turnengineon", 0x8288}, // SP 0x140465F00 MP 0x14055FEC0
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{"vehicle_setspeed", 0x827F}, // SP 0x1404658C0 MP 0x14055F840
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{"vehicle_setspeedimmediate", 0x8280}, // SP 0x140465930 MP 0x14055F8B0
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{"vehicle_rotateyaw", 0x8281}, // SP 0x140465AC0 MP 0x14055FA60
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{"vehicle_getspeed", 0x8282}, // SP 0x140465BE0 MP 0x14055FB80
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{"vehicle_getvelocity", 0x8283}, // SP 0x140465CD0 MP 0x14055FC70
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{"vehicle_getbodyvelocity", 0x8284}, // SP 0x140465D40 MP 0x14055FCE0
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{"vehicle_getsteering", 0x8285}, // SP 0x140465DB0 MP 0x14055FD50
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{"vehicle_getthrottle", 0x8286}, // SP 0x140465E30 MP 0x14055FDE0
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{"vehicle_turnengineoff", 0x8287}, // SP 0x140465EA0 MP 0x14055FE50
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{"vehicle_turnengineon", 0x8288}, // SP 0x140465F00 MP 0x14055FEC0
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{"_meth_8289", 0x8289}, // SP 0x140465F60 MP 0x000000000
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{"getgoalspeedmph", 0x828A}, // SP 0x140466020 MP 0x14055FF30
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{"_meth_828b", 0x828B}, // SP 0x140466090 MP 0x14055FFA0
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@ -1509,15 +1509,15 @@ namespace scripting
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{"visionsetthermalforplayer", 0x82D4}, // SP 0x140263710 MP 0x14032FD20
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{"visionsetpainforplayer", 0x82D5}, // SP 0x140263730 MP 0x14032FD40
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{"setblurforplayer", 0x82D6}, // SP 0x140264890 MP 0x140330B80
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{"_meth_82d7", 0x82D7}, // SP 0x140264C80 MP 0x140331310
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{"_meth_82d8", 0x82D8}, // SP 0x140264C80 MP 0x140331330
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{"_meth_82d9", 0x82D9}, // SP 0x1402ABE90 MP 0x000000000
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{"getbuildnumber", 0x82DA}, // SP 0x1402663A0 MP 0x14032A910
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{"_meth_82db", 0x82DB}, // SP 0x140266AF0 MP 0x14032AE90
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{"_meth_82dc", 0x82DC}, // SP 0x140266CD0 MP 0x14032B120
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{"getplayerweaponmodel", 0x82D7}, // SP 0x140264C80 MP 0x140331310
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{"getplayerknifemodel", 0x82D8}, // SP 0x140264C80 MP 0x140331330
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{"updateplayermodelwithweapons", 0x82D9}, // SP 0x1402ABE90 MP 0x000000000
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{"notifyonplayercommand", 0x82DA}, // SP 0x1402663A0 MP 0x14032A910
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{"canmantle", 0x82DB}, // SP 0x140266AF0 MP 0x14032AE90
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{"forcemantle", 0x82DC}, // SP 0x140266CD0 MP 0x14032B120
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{"ismantling", 0x82DD}, // SP 0x140266FE0 MP 0x14032B500
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{"playfx", 0x82DE}, // SP 0x140267330 MP 0x14032B9F0
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{"playerrecoilscaleon", 0x82DF}, // SP 0x140267530 MP 0x14032BD00
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{"player_recoilscaleon", 0x82DF}, // SP 0x140267530 MP 0x14032BD00
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{"player_recoilscaleoff", 0x82E0}, // SP 0x140267600 MP 0x14032BDD0
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{"weaponlockstart", 0x82E1}, // SP 0x1402676E0 MP 0x14032C000
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{"weaponlockfinalize", 0x82E2}, // SP 0x140260240 MP 0x14032C240
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