Update function_tables.cpp

This commit is contained in:
Federico Cecchetto 2022-04-05 22:16:47 +02:00
parent 6e1a7c35b9
commit 652ea25c99

View File

@ -931,12 +931,12 @@ namespace scripting
{"setstablemissile", 0x8092}, // SP 0x1402AD800 MP 0x000000000
{"playersetgroundreferenceent", 0x8093}, // SP 0x1402A9070 MP 0x1403752A0
{"dontinterpolate", 0x8094}, // SP 0x1402A0070 MP 0x140358360
{"_meth_8095", 0x8095}, // SP 0x1402AAC80 MP 0x000000000
{"_meth_8096", 0x8096}, // SP 0x1402AAD20 MP 0x000000000
{"dospawn", 0x8095}, // SP 0x1402AAC80 MP 0x000000000
{"stalingradspawn", 0x8096}, // SP 0x1402AAD20 MP 0x000000000
{"getorigin", 0x8097}, // SP 0x1402AADC0 MP 0x140377CA0
{"_meth_8098", 0x8098}, // SP 0x1402AAE70 MP 0x000000000
{"_meth_8099", 0x8099}, // SP 0x1402AAF90 MP 0x000000000
{"_meth_809a", 0x809A}, // SP 0x1402AC1D0 MP 0x000000000
{"getcentroid", 0x8098}, // SP 0x1402AAE70 MP 0x000000000
{"getshootatpos", 0x8099}, // SP 0x1402AAF90 MP 0x000000000
{"getdebugeye", 0x809A}, // SP 0x1402AC1D0 MP 0x000000000
{"useby", 0x809B}, // SP 0x1402AC470 MP 0x140377D00
{"playsound", 0x809C}, // SP 0x1402AC9B0 MP 0x140377F40
{"_meth_809d", 0x809D},
@ -1336,14 +1336,14 @@ namespace scripting
{"vehicleturretcontroloff", 0x8227}, // SP 0x140464260 MP 0x140562970
{"isturretready", 0x8228}, // SP 0x140464340 MP 0x1405629E0
{"_meth_8229", 0x8229}, // SP 0x140464570 MP 0x140562C70
{"dospawn", 0x822A}, // SP 0x1404646D0 MP 0x140562D90
{"isphysveh", 0x822B}, // SP 0x1404647A0 MP 0x140562E80
{"crash", 0x822C}, // SP 0x140464840 MP 0x140562F80
{"launch", 0x822D}, // SP 0x140464980 MP 0x1405630A0
{"disablecrashing", 0x822E}, // SP 0x140464B20 MP 0x140563240
{"enablecrashing", 0x822F}, // SP 0x140464C10 MP 0x140563310
{"setspeed", 0x8230}, // SP 0x140464C90 MP 0x1405633E0
{"setconveyorbelt", 0x8231}, // SP 0x140464E50 MP 0x140563610
{"vehicle_dospawn", 0x822A}, // SP 0x1404646D0 MP 0x140562D90
{"vehicle_isphysveh", 0x822B}, // SP 0x1404647A0 MP 0x140562E80
{"vehphys_crash", 0x822C}, // SP 0x140464840 MP 0x140562F80
{"vehphys_launch", 0x822D}, // SP 0x140464980 MP 0x1405630A0
{"vehphys_disablecrashing", 0x822E}, // SP 0x140464B20 MP 0x140563240
{"vehphys_enablecrashing", 0x822F}, // SP 0x140464C10 MP 0x140563310
{"vehphys_setspeed", 0x8230}, // SP 0x140464C90 MP 0x1405633E0
{"vehphys_setconveyorbelt", 0x8231}, // SP 0x140464E50 MP 0x140563610
{"freevehicle", 0x8232}, // SP 0x000000000 MP 0x1405609B0
{"_meth_8233", 0x8233}, // SP 0x140290E70 MP 0x000000000
{"_meth_8234", 0x8234}, // SP 0x1402910E0 MP 0x000000000
@ -1393,8 +1393,8 @@ namespace scripting
{"canturrettargetpoint", 0x8260}, // SP 0x1404635A0 MP 0x140561DF0
{"setlookatent", 0x8261}, // SP 0x1404638A0 MP 0x1405620F0
{"clearlookatent", 0x8262}, // SP 0x140463950 MP 0x1405621A0
{"setweapon", 0x8263}, // SP 0x140463AB0 MP 0x140562280
{"_meth_8264", 0x8264}, // SP 0x140463B20 MP 0x1405622F0
{"setvehweapon", 0x8263}, // SP 0x140463AB0 MP 0x140562280
{"fireweapon", 0x8264}, // SP 0x140463B20 MP 0x1405622F0
{"vehicleturretcontrolon", 0x8265}, // SP 0x1404641D0 MP 0x1405628F0
{"finishplayerdamage", 0x8266}, // SP 0x000000000 MP 0x1403337A0
{"suicide", 0x8267}, // SP 0x000000000 MP 0x140333E20
@ -1421,16 +1421,16 @@ namespace scripting
{"setswitchnode", 0x827C}, // SP 0x140465740 MP 0x14055F4D0
{"setwaitspeed", 0x827D}, // SP 0x140465840 MP 0x14055F560
{"finishdamage", 0x827E}, // SP 0x000000000 MP 0x14055F5E0
{"setspeed", 0x827F}, // SP 0x1404658C0 MP 0x14055F840
{"setspeedimmediate", 0x8280}, // SP 0x140465930 MP 0x14055F8B0
{"_meth_8281", 0x8281}, // SP 0x140465AC0 MP 0x14055FA60
{"getspeed", 0x8282}, // SP 0x140465BE0 MP 0x14055FB80
{"getvelocity", 0x8283}, // SP 0x140465CD0 MP 0x14055FC70
{"getbodyvelocity", 0x8284}, // SP 0x140465D40 MP 0x14055FCE0
{"getsteering", 0x8285}, // SP 0x140465DB0 MP 0x14055FD50
{"getthrottle", 0x8286}, // SP 0x140465E30 MP 0x14055FDE0
{"turnengineoff", 0x8287}, // SP 0x140465EA0 MP 0x14055FE50
{"turnengineon", 0x8288}, // SP 0x140465F00 MP 0x14055FEC0
{"vehicle_setspeed", 0x827F}, // SP 0x1404658C0 MP 0x14055F840
{"vehicle_setspeedimmediate", 0x8280}, // SP 0x140465930 MP 0x14055F8B0
{"vehicle_rotateyaw", 0x8281}, // SP 0x140465AC0 MP 0x14055FA60
{"vehicle_getspeed", 0x8282}, // SP 0x140465BE0 MP 0x14055FB80
{"vehicle_getvelocity", 0x8283}, // SP 0x140465CD0 MP 0x14055FC70
{"vehicle_getbodyvelocity", 0x8284}, // SP 0x140465D40 MP 0x14055FCE0
{"vehicle_getsteering", 0x8285}, // SP 0x140465DB0 MP 0x14055FD50
{"vehicle_getthrottle", 0x8286}, // SP 0x140465E30 MP 0x14055FDE0
{"vehicle_turnengineoff", 0x8287}, // SP 0x140465EA0 MP 0x14055FE50
{"vehicle_turnengineon", 0x8288}, // SP 0x140465F00 MP 0x14055FEC0
{"_meth_8289", 0x8289}, // SP 0x140465F60 MP 0x000000000
{"getgoalspeedmph", 0x828A}, // SP 0x140466020 MP 0x14055FF30
{"_meth_828b", 0x828B}, // SP 0x140466090 MP 0x14055FFA0
@ -1509,15 +1509,15 @@ namespace scripting
{"visionsetthermalforplayer", 0x82D4}, // SP 0x140263710 MP 0x14032FD20
{"visionsetpainforplayer", 0x82D5}, // SP 0x140263730 MP 0x14032FD40
{"setblurforplayer", 0x82D6}, // SP 0x140264890 MP 0x140330B80
{"_meth_82d7", 0x82D7}, // SP 0x140264C80 MP 0x140331310
{"_meth_82d8", 0x82D8}, // SP 0x140264C80 MP 0x140331330
{"_meth_82d9", 0x82D9}, // SP 0x1402ABE90 MP 0x000000000
{"getbuildnumber", 0x82DA}, // SP 0x1402663A0 MP 0x14032A910
{"_meth_82db", 0x82DB}, // SP 0x140266AF0 MP 0x14032AE90
{"_meth_82dc", 0x82DC}, // SP 0x140266CD0 MP 0x14032B120
{"getplayerweaponmodel", 0x82D7}, // SP 0x140264C80 MP 0x140331310
{"getplayerknifemodel", 0x82D8}, // SP 0x140264C80 MP 0x140331330
{"updateplayermodelwithweapons", 0x82D9}, // SP 0x1402ABE90 MP 0x000000000
{"notifyonplayercommand", 0x82DA}, // SP 0x1402663A0 MP 0x14032A910
{"canmantle", 0x82DB}, // SP 0x140266AF0 MP 0x14032AE90
{"forcemantle", 0x82DC}, // SP 0x140266CD0 MP 0x14032B120
{"ismantling", 0x82DD}, // SP 0x140266FE0 MP 0x14032B500
{"playfx", 0x82DE}, // SP 0x140267330 MP 0x14032B9F0
{"playerrecoilscaleon", 0x82DF}, // SP 0x140267530 MP 0x14032BD00
{"player_recoilscaleon", 0x82DF}, // SP 0x140267530 MP 0x14032BD00
{"player_recoilscaleoff", 0x82E0}, // SP 0x140267600 MP 0x14032BDD0
{"weaponlockstart", 0x82E1}, // SP 0x1402676E0 MP 0x14032C000
{"weaponlockfinalize", 0x82E2}, // SP 0x140260240 MP 0x14032C240