Map rotation
This commit is contained in:
parent
02fcebf24b
commit
605f04fa8d
@ -5,6 +5,8 @@
|
|||||||
#include "game/game.hpp"
|
#include "game/game.hpp"
|
||||||
#include "command.hpp"
|
#include "command.hpp"
|
||||||
|
|
||||||
|
#include <utils/thread.hpp>
|
||||||
|
|
||||||
namespace game_console
|
namespace game_console
|
||||||
{
|
{
|
||||||
void print(int type, const std::string& data);
|
void print(int type, const std::string& data);
|
||||||
@ -14,26 +16,8 @@ namespace console
|
|||||||
{
|
{
|
||||||
namespace
|
namespace
|
||||||
{
|
{
|
||||||
static bool ingame = false;
|
bool kill = false;
|
||||||
|
std::thread console_thread;
|
||||||
DWORD WINAPI console(LPVOID)
|
|
||||||
{
|
|
||||||
ShowWindow(GetConsoleWindow(), SW_SHOW);
|
|
||||||
SetConsoleTitle("H1-Mod");
|
|
||||||
|
|
||||||
std::string cmd;
|
|
||||||
|
|
||||||
while (true)
|
|
||||||
{
|
|
||||||
std::getline(std::cin, cmd);
|
|
||||||
if (ingame)
|
|
||||||
{
|
|
||||||
game::Cbuf_AddText(0, 0, cmd.data());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
std::string format(va_list* ap, const char* message)
|
std::string format(va_list* ap, const char* message)
|
||||||
@ -66,19 +50,36 @@ namespace console
|
|||||||
class component final : public component_interface
|
class component final : public component_interface
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
void post_start() override
|
component()
|
||||||
{
|
{
|
||||||
CreateThread(0, 0, console, 0, 0, 0);
|
ShowWindow(GetConsoleWindow(), SW_HIDE);
|
||||||
}
|
}
|
||||||
|
|
||||||
void post_unpack() override
|
void post_unpack() override
|
||||||
{
|
{
|
||||||
ingame = true;
|
ShowWindow(GetConsoleWindow(), SW_SHOW);
|
||||||
|
SetConsoleTitle("H1-Mod");
|
||||||
|
|
||||||
|
console_thread = utils::thread::create_named_thread("Console", []()
|
||||||
|
{
|
||||||
|
std::string cmd;
|
||||||
|
|
||||||
|
while (!kill)
|
||||||
|
{
|
||||||
|
std::getline(std::cin, cmd);
|
||||||
|
game::Cbuf_AddText(0, 0, cmd.data());
|
||||||
|
}
|
||||||
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
void pre_destroy() override
|
void pre_destroy() override
|
||||||
{
|
{
|
||||||
ingame = false;
|
kill = true;
|
||||||
|
|
||||||
|
if (console_thread.joinable())
|
||||||
|
{
|
||||||
|
console_thread.join();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
@ -9,9 +9,10 @@
|
|||||||
|
|
||||||
namespace map_rotation
|
namespace map_rotation
|
||||||
{
|
{
|
||||||
DWORD previousPriority;
|
|
||||||
namespace
|
namespace
|
||||||
{
|
{
|
||||||
|
DWORD previous_priority{};
|
||||||
|
|
||||||
void set_dvar(const std::string& dvar, const std::string& value)
|
void set_dvar(const std::string& dvar, const std::string& value)
|
||||||
{
|
{
|
||||||
command::execute(utils::string::va("%s \"%s\"", dvar.data(), value.data()), true);
|
command::execute(utils::string::va("%s \"%s\"", dvar.data(), value.data()), true);
|
||||||
@ -84,10 +85,10 @@ namespace map_rotation
|
|||||||
scheduler::on_game_initialized([]()
|
scheduler::on_game_initialized([]()
|
||||||
{
|
{
|
||||||
//printf("=======================setting OLD priority=======================\n");
|
//printf("=======================setting OLD priority=======================\n");
|
||||||
SetPriorityClass(GetCurrentProcess(), previousPriority);
|
SetPriorityClass(GetCurrentProcess(), previous_priority);
|
||||||
}, scheduler::pipeline::main, 1s);
|
}, scheduler::pipeline::main, 1s);
|
||||||
|
|
||||||
previousPriority = GetPriorityClass(GetCurrentProcess());
|
previous_priority = GetPriorityClass(GetCurrentProcess());
|
||||||
//printf("=======================setting NEW priority=======================\n");
|
//printf("=======================setting NEW priority=======================\n");
|
||||||
SetPriorityClass(GetCurrentProcess(), NORMAL_PRIORITY_CLASS);
|
SetPriorityClass(GetCurrentProcess(), NORMAL_PRIORITY_CLASS);
|
||||||
}
|
}
|
||||||
@ -147,7 +148,6 @@ namespace map_rotation
|
|||||||
return scheduler::cond_end;
|
return scheduler::cond_end;
|
||||||
}, scheduler::pipeline::main, 1s);
|
}, scheduler::pipeline::main, 1s);
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
class component final : public component_interface
|
class component final : public component_interface
|
||||||
@ -170,11 +170,11 @@ namespace map_rotation
|
|||||||
command::add("map_rotate", &perform_map_rotation);
|
command::add("map_rotate", &perform_map_rotation);
|
||||||
|
|
||||||
// Hook GScr_ExitLevel
|
// Hook GScr_ExitLevel
|
||||||
utils::hook::jump(0x140376630, &trigger_map_rotation); // not sure if working
|
utils::hook::jump(0xE2670_b, &trigger_map_rotation, true); // not sure if working
|
||||||
|
|
||||||
previousPriority = GetPriorityClass(GetCurrentProcess());
|
previous_priority = GetPriorityClass(GetCurrentProcess());
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
//REGISTER_COMPONENT(map_rotation::component)
|
REGISTER_COMPONENT(map_rotation::component)
|
||||||
|
Loading…
Reference in New Issue
Block a user