Some branding stuff
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6cd21e1b21
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@ -34,7 +34,6 @@ namespace branding
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public:
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public:
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void post_unpack() override
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void post_unpack() override
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{
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{
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if (game::environment::is_dedi())
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if (game::environment::is_dedi())
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{
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{
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return;
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return;
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@ -42,24 +41,26 @@ namespace branding
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if (game::environment::is_mp())
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if (game::environment::is_mp())
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{
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{
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localized_strings::override("LUA_MENU_MULTIPLAYER_CAPS", "H1-MOD: MULTIPLAYER\n");
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//localized_strings::override("LUA_MENU_MULTIPLAYER_CAPS", "H1-MOD: MULTIPLAYER\n");
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localized_strings::override("MENU_MULTIPLAYER_CAPS", "H1-MOD: MULTIPLAYER");
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//localized_strings::override("MENU_MULTIPLAYER_CAPS", "H1-MOD: MULTIPLAYER");
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}
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}
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dvars::override::set_string("version", utils::string::va("H1-Mod %s", VERSION));
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//dvars::override::set_string("version", utils::string::va("H1-Mod %s", VERSION));
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ui_get_formatted_build_number_hook.create(
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ui_get_formatted_build_number_hook.create(
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SELECT_VALUE(0x1403B1C40, 0x1404E74C0), ui_get_formatted_build_number_stub);
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SELECT_VALUE(0x1403B1C40, 0x1DF300_b), ui_get_formatted_build_number_stub);
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scheduler::loop([]()
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scheduler::loop([]()
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{
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{
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const auto font = game::R_RegisterFont("fonts/fira_mono_bold.ttf", 20);
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const auto font = game::R_RegisterFont("fonts/fira_mono_bold.ttf", 20);
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if (font)
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{
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game::R_AddCmdDrawText("H1-Mod: " VERSION, 0x7FFFFFFF, font, 10.f,
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game::R_AddCmdDrawText("H1-Mod: " VERSION, 0x7FFFFFFF, font, 10.f,
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5.f + static_cast<float>(font->pixelHeight), 1.f, 1.f, 0.0f, color, 0);
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5.f + static_cast<float>(font->pixelHeight), 1.f, 1.f, 0.0f, color, 0);
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}
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}, scheduler::pipeline::renderer);
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}, scheduler::pipeline::renderer);
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}
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}
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};
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};
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}
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}
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//REGISTER_COMPONENT(branding::component)
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REGISTER_COMPONENT(branding::component)
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@ -96,8 +96,8 @@ namespace game
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float* color, Material* material)> R_AddCmdDrawStretchPic{0x17E5C0, 0x2443A0};
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float* color, Material* material)> R_AddCmdDrawStretchPic{0x17E5C0, 0x2443A0};
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WEAK symbol<Font_s* (const char* font, int size)> R_RegisterFont{ 0x4D4100, 0x67F630 }; // H1MP(1.15)
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WEAK symbol<Font_s* (const char* font, int size)> R_RegisterFont{ 0x4D4100, 0x67F630 }; // H1MP(1.15)
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WEAK symbol<int(const char* text, int maxChars, Font_s* font)> R_TextWidth{0x4D43B0, 0x5D94A0};
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WEAK symbol<int(const char* text, int maxChars, Font_s* font)> R_TextWidth{0x4D43B0, 0x5D94A0};
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WEAK symbol<int(void* font)> R_GetFontHeight{0x5EA360, 0x5D92C0};
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WEAK symbol<int(void* font)> R_GetFontHeight{0x5EA360, 0x67F710};
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WEAK symbol<void* (int a1)> R_DrawSomething{0x4D37B0, 0x5D8890};
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WEAK symbol<void* (int a1)> R_DrawSomething{0x4D37B0, 0x67ECE0};
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WEAK symbol<void()> R_SyncRenderThread{0x4F8240, 0x5FF3A0};
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WEAK symbol<void()> R_SyncRenderThread{0x4F8240, 0x5FF3A0};
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WEAK symbol<void* (const char* text, int maxChars, void* font, int fontHeight, float x, float y, float xScale, float yScale, float rotation, float* color, int style, int cursor_pos, char cursor_char, void* style_unk)> H1_AddBaseDrawTextCmd{ 0x4F3DC0,0x6A3080 }; // H1MP(1.15)
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WEAK symbol<void* (const char* text, int maxChars, void* font, int fontHeight, float x, float y, float xScale, float yScale, float rotation, float* color, int style, int cursor_pos, char cursor_char, void* style_unk)> H1_AddBaseDrawTextCmd{ 0x4F3DC0,0x6A3080 }; // H1MP(1.15)
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