Fix crash at end of game
This commit is contained in:
parent
711b0e3e94
commit
58c7ace277
@ -581,38 +581,16 @@ namespace demonware
|
|||||||
utils::hook::set<uint8_t>(0x7C0AC5_b, 0xAF); // CURLOPT_SSL_VERIFYHOST
|
utils::hook::set<uint8_t>(0x7C0AC5_b, 0xAF); // CURLOPT_SSL_VERIFYHOST
|
||||||
utils::hook::set<uint8_t>(0xA1327C_b, 0x0); // HTTPS -> HTTP
|
utils::hook::set<uint8_t>(0xA1327C_b, 0x0); // HTTPS -> HTTP
|
||||||
|
|
||||||
// HTTPS -> HTTP
|
std::memcpy(reinterpret_cast<void*>(0x8D0298_b),
|
||||||
char* umbrella = (char*)allocate_somewhere_near((uint8_t*)game::base_address);
|
"http://prod.umbrella.demonware.net/v1.0/", sizeof("http://prod.umbrella.demonware.net/v1.0/"));
|
||||||
std::memcpy(umbrella, "http://prod.umbrella.demonware.net/v1.0/", sizeof("http://prod.umbrella.demonware.net/v1.0/"));
|
std::memcpy(reinterpret_cast<void*>(0x8D05A8_b),
|
||||||
|
"http://prod.uno.demonware.net/v1.0/", sizeof("http://prod.uno.demonware.net/v1.0/"));
|
||||||
|
std::memcpy(reinterpret_cast<void*>(0x9EDB08_b), "http://%s:%d/auth/", sizeof("http://%s:%d/auth/"));
|
||||||
|
|
||||||
utils::hook::inject(0x8615F_b, umbrella);
|
// utils::hook::set<uint8_t>(0x19F8C0_b, 0xC3); // SV_SendMatchData, not sure
|
||||||
utils::hook::inject(0x8638C_b, umbrella);
|
utils::hook::nop(0x19BB67_b, 5); // LiveStorage_SendMatchDataComplete
|
||||||
|
|
||||||
char* uno = (char*)allocate_somewhere_near((uint8_t*)game::base_address);
|
|
||||||
std::memcpy(uno, "http://prod.uno.demonware.net/v1.0/", sizeof("http://prod.uno.demonware.net/v1.0/"));
|
|
||||||
|
|
||||||
utils::hook::inject(0x86C56_b, uno);
|
|
||||||
utils::hook::inject(0x86F96_b, uno);
|
|
||||||
|
|
||||||
BYTE bytes[] = { 0x68, 0x74, 0x74, 0x70, 0x3A, 0x2F, 0x2F, 0x25, 0x73, 0x3A, 0x25, 0x64, 0x2F, 0x61, 0x75, 0x74, 0x68, 0x2F, 0x0 }; // KEKW
|
|
||||||
std::memcpy((void*)0x9EDB08_b, bytes, sizeof(bytes)); //utils::hook::inject(0x140728170, "http://%s:%d/auth/"); :DDD
|
|
||||||
|
|
||||||
// utils::hook::set<uint8_t>(0x19F8C0_b, 0xC3); SV_SendMatchData, not sure
|
|
||||||
utils::hook::set<uint8_t>(0x1A3340_b, 0xC3); // Live_CheckForFullDisconnect
|
utils::hook::set<uint8_t>(0x1A3340_b, 0xC3); // Live_CheckForFullDisconnect
|
||||||
|
|
||||||
//#ifdef DEBUG
|
|
||||||
// // yes
|
|
||||||
// utils::hook::call(0x140727BEB, l);
|
|
||||||
// utils::hook::call(0x140727AFC, i);
|
|
||||||
// utils::hook::call(0x140727E49, h);
|
|
||||||
// utils::hook::call(0x140727E30, g);
|
|
||||||
// utils::hook::call(0x140727E37, f);
|
|
||||||
// utils::hook::call(0x140727DF2, e);
|
|
||||||
// utils::hook::call(0x140727DF9, d);
|
|
||||||
// utils::hook::call(0x140727CFC, c);
|
|
||||||
// utils::hook::call(0x140727C82, b);
|
|
||||||
// utils::hook::call(0x140727E6A, a);
|
|
||||||
//#endif
|
|
||||||
// Remove some while loop that freezes the rendering for a few secs while connecting
|
// Remove some while loop that freezes the rendering for a few secs while connecting
|
||||||
utils::hook::nop(0x625555_b, 5);
|
utils::hook::nop(0x625555_b, 5);
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user