From 57b65e9e888e0137cdef8ecd44a46ad1ffc277ba Mon Sep 17 00:00:00 2001 From: Skull <86374920+skkuull@users.noreply.github.com> Date: Sun, 26 Jun 2022 21:14:01 +0300 Subject: [PATCH] Revert "hide h1-mod branding via dvar" This reverts commit d63a9a6d753c853946634291dcf9080d4aa81ef6. --- src/client/component/branding.cpp | 7 ++----- 1 file changed, 2 insertions(+), 5 deletions(-) diff --git a/src/client/component/branding.cpp b/src/client/component/branding.cpp index 9f637670..cbbcb0eb 100644 --- a/src/client/component/branding.cpp +++ b/src/client/component/branding.cpp @@ -7,7 +7,7 @@ #include "version.hpp" #include "game/game.hpp" -#include "game/dvars.hpp" +#include "dvars.hpp" #include #include @@ -18,7 +18,6 @@ namespace branding { namespace { - game::dvar_t* cg_showversion; utils::hook::detour ui_get_formatted_build_number_hook; float color[4] = {0.666f, 0.666f, 0.666f, 0.666f}; @@ -32,7 +31,7 @@ namespace branding void draw_branding() { const auto font = game::R_RegisterFont("fonts/fira_mono_bold.ttf", 20); - if (font && cg_showversion->current.enabled) + if (font) { #ifdef DEBUG game::R_AddCmdDrawText("H1-Mod: " VERSION " (" __DATE__ " " __TIME__ ")", 0x7FFFFFFF, font, 10.f, @@ -66,8 +65,6 @@ namespace branding localized_strings::override("MENU_MULTIPLAYER_CAPS", "H1-MOD: MULTIPLAYER"); } - cg_showversion = dvars::register_bool("cg_showversion", true, game::DvarFlags::DVAR_FLAG_SAVED, "Show/Hide H1-Mod Branding"); - ui_get_formatted_build_number_hook.create( SELECT_VALUE(0x406EC0_b, 0x1DF300_b), ui_get_formatted_build_number_stub); }